mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Removed unused imports from Wabbajack
This commit is contained in:
parent
0e6116dea0
commit
1737d621bd
@ -1,9 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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@ -1,9 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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@ -1,10 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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namespace Wabbajack
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@ -1,10 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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namespace Wabbajack
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@ -1,9 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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@ -1,8 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack
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{
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@ -2,10 +2,7 @@
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using System.Linq;
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using System.Linq.Expressions;
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using System.Reactive;
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using System.Reactive.Concurrency;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Threading.Tasks;
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using DynamicData;
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using DynamicData.Kernel;
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using ReactiveUI;
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@ -1,15 +1,9 @@
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using Newtonsoft.Json;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reactive;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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namespace Wabbajack
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@ -1,14 +1,11 @@
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using DynamicData;
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using DynamicData.Binding;
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using Microsoft.WindowsAPICodePack.Dialogs;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.IO;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Threading.Tasks;
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using System.Windows.Media.Imaging;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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@ -1,10 +1,4 @@
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using ReactiveUI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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@ -1,15 +1,10 @@
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reactive;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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using System.Text;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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@ -1,12 +1,5 @@
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using Microsoft.WindowsAPICodePack.Dialogs;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media.Imaging;
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using Wabbajack.Lib;
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namespace Wabbajack
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@ -6,8 +6,6 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using Wabbajack.Lib;
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@ -1,9 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Common;
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namespace Wabbajack
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{
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@ -8,7 +8,6 @@ using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Media.Imaging;
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@ -3,16 +3,9 @@ using DynamicData.Binding;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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@ -1,9 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Wabbajack.Lib;
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using Wabbajack.Lib;
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using Wabbajack.Lib.ModListRegistry;
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namespace Wabbajack.UI
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using ReactiveUI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Reactive.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media.Imaging;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Alphaleonis.Win32.Filesystem;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.ModListRegistry;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Controls;
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namespace Wabbajack
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{
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@ -1,19 +1,8 @@
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using ReactiveUI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Controls;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Controls;
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namespace Wabbajack
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{
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@ -1,17 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Controls;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Controls;
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namespace Wabbajack
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{
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.Downloaders;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Controls;
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namespace Wabbajack
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{
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using System;
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using System.ComponentModel;
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using System.Threading;
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using System.Windows;
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using Wabbajack.Common;
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using Application = System.Windows.Application;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Windows;
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using System.Windows.Input;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.ModListRegistry;
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using Wabbajack.UI;
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using static Wabbajack.MainWindow;
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namespace Wabbajack
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{
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using ReactiveUI;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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