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Simplified names in Tests
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@ -63,7 +63,7 @@ namespace Wabbajack.Test.ListValidation
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Log($"Loading {modlist_path}");
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var installer = MO2Installer.LoadFromFile(modlist_path);
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var installer = AInstaller.LoadFromFile(modlist_path);
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Log($"{installer.Archives.Count} archives to validate");
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@ -51,7 +51,7 @@ namespace Wabbajack.Test
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protected void Install(MO2Compiler compiler)
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{
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var modlist = MO2Installer.LoadFromFile(compiler.ModListOutputFile);
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var modlist = AInstaller.LoadFromFile(compiler.ModListOutputFile);
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var installer = new MO2Installer(compiler.ModListOutputFile, modlist, utils.InstallFolder);
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installer.WarnOnOverwrite = false;
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installer.DownloadFolder = utils.DownloadsFolder;
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@ -60,7 +60,7 @@ namespace Wabbajack.Test
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protected void Install(VortexCompiler vortexCompiler)
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{
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var modList = MO2Installer.LoadFromFile(vortexCompiler.ModListOutputFile);
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var modList = AInstaller.LoadFromFile(vortexCompiler.ModListOutputFile);
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var installer = new MO2Installer(vortexCompiler.ModListOutputFile, modList, utils.InstallFolder)
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{
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DownloadFolder = utils.DownloadsFolder,
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@ -144,7 +144,7 @@ namespace Wabbajack.Test
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private void Install(MO2Compiler compiler)
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{
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var modlist = MO2Installer.LoadFromFile(compiler.ModListOutputFile);
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var modlist = AInstaller.LoadFromFile(compiler.ModListOutputFile);
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var installer = new MO2Installer(compiler.ModListOutputFile, modlist, utils.InstallFolder);
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installer.DownloadFolder = utils.DownloadsFolder;
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installer.GameFolder = utils.GameFolder;
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@ -46,7 +46,7 @@ namespace Wabbajack.Test
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File.WriteAllLines(Path.Combine(MO2Folder, "ModOrganizer.ini"), new []
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{
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"[General]",
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$"gameName={GameRegistry.Games[this.Game].MO2Name}",
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$"gameName={GameRegistry.Games[Game].MO2Name}",
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$"gamePath={GameFolder.Replace("\\", "\\\\")}",
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$"download_directory={DownloadsFolder}"
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});
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