mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Wow that was about as easy as pulling Trex teeth. Not sure why the RxApp scheduler isn't the same as the WPF scheduler
This commit is contained in:
parent
cc8c40f803
commit
2215acf0e9
@ -4,7 +4,8 @@
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:Wabbajack"
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xmlns:local="clr-namespace:Wabbajack"
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ShutdownMode="OnExplicitShutdown"
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ShutdownMode="OnExplicitShutdown"
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Startup="OnStartup">
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Startup="OnStartup"
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Exit="OnExit">
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<Application.Resources>
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<Application.Resources>
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<ResourceDictionary>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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<ResourceDictionary.MergedDictionaries>
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@ -1,8 +1,14 @@
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using System;
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using System;
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using System.Reactive.Concurrency;
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using System.Reactive.Disposables;
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using System.Windows;
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using System.Windows;
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using System.Windows.Threading;
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using CefSharp.DevTools.Debugger;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging;
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using ReactiveUI;
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using Splat;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using Wabbajack;
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using Wabbajack;
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using Wabbajack.Services.OSIntegrated;
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using Wabbajack.Services.OSIntegrated;
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@ -16,18 +22,27 @@ namespace Wabbajack
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public partial class App
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public partial class App
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{
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{
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private readonly IServiceProvider _serviceProvider;
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private readonly IServiceProvider _serviceProvider;
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private readonly IHost _host;
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public App()
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public App()
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{
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{
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var services = new ServiceCollection();
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_host = Host.CreateDefaultBuilder(Array.Empty<string>())
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.ConfigureLogging(c =>
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{
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c.ClearProviders();
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})
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.ConfigureServices((host, services) =>
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{
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ConfigureServices(services);
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})
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.Build();
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var host = Host.CreateDefaultBuilder(Array.Empty<string>())
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_serviceProvider = _host.Services;
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//.ConfigureLogging(c => { c.ClearProviders(); })
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.ConfigureServices((host, services) => { ConfigureServices(services); }).Build();
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_serviceProvider = host.Services;
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}
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}
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private IServiceCollection ConfigureServices(IServiceCollection services)
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private IServiceCollection ConfigureServices(IServiceCollection services)
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{
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{
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RxApp.MainThreadScheduler = new DispatcherScheduler(Dispatcher.CurrentDispatcher);
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services.AddOSIntegrated();
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services.AddOSIntegrated();
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services.AddTransient<MainWindow>();
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services.AddTransient<MainWindow>();
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services.AddTransient<MainWindowVM>();
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services.AddTransient<MainWindowVM>();
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@ -40,13 +55,25 @@ namespace Wabbajack
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services.AddTransient<ModeSelectionVM>();
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services.AddTransient<ModeSelectionVM>();
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services.AddTransient<ModListGalleryVM>();
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services.AddTransient<ModListGalleryVM>();
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return services;
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return services;
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}
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}
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private void OnStartup(object sender, StartupEventArgs e)
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private void OnStartup(object sender, StartupEventArgs e)
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{
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{
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var mainWindow = _serviceProvider.GetRequiredService<MainWindow>();
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RxApp.MainThreadScheduler.Schedule(0, (_, _) =>
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mainWindow!.Show();
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{
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var mainWindow = _serviceProvider.GetRequiredService<MainWindow>();
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mainWindow!.Show();
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return Disposable.Empty;
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});
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}
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private void OnExit(object sender, ExitEventArgs e)
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{
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using (_host)
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{
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_host.StopAsync();
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}
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base.OnExit(e);
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}
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}
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}
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}
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}
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}
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@ -6,6 +6,7 @@ using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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using System.Reactive.Subjects;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using System.Windows.Threading;
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using DynamicData;
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using DynamicData;
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using DynamicData.Kernel;
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using DynamicData.Kernel;
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using ReactiveUI;
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using ReactiveUI;
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@ -63,6 +63,9 @@ namespace Wabbajack
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[Reactive]
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[Reactive]
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public bool IsBroken { get; private set; }
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public bool IsBroken { get; private set; }
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[Reactive]
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public ModListStatus Status { get; set; }
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[Reactive]
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[Reactive]
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public bool IsDownloading { get; private set; }
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public bool IsDownloading { get; private set; }
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@ -99,6 +102,8 @@ namespace Wabbajack
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_wjClient = wjClient;
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_wjClient = wjClient;
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Location = LauncherUpdater.CommonFolder.Value.Combine("downloaded_mod_lists", Metadata.Links.MachineURL).WithExtension(Ext.Wabbajack);
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Location = LauncherUpdater.CommonFolder.Value.Combine("downloaded_mod_lists", Metadata.Links.MachineURL).WithExtension(Ext.Wabbajack);
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ModListTagList = new List<ModListTag>();
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ModListTagList = new List<ModListTag>();
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UpdateStatus().FireAndForget();
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Metadata.Tags.ForEach(tag =>
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Metadata.Tags.ForEach(tag =>
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{
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{
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@ -224,6 +229,9 @@ namespace Wabbajack
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private async Task Download()
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private async Task Download()
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{
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{
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Status = ModListStatus.Downloading;
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using var ll = LoadingLock.WithLoading();
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var (progress, task) = _maintainer.DownloadModlist(Metadata);
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var (progress, task) = _maintainer.DownloadModlist(Metadata);
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var dispose = progress
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var dispose = progress
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.BindToStrict(this, vm => vm.ProgressPercent);
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.BindToStrict(this, vm => vm.ProgressPercent);
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@ -231,7 +239,25 @@ namespace Wabbajack
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await task;
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await task;
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await _wjClient.SendMetric("downloading", Metadata.Title);
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await _wjClient.SendMetric("downloading", Metadata.Title);
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await UpdateStatus();
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dispose.Dispose();
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dispose.Dispose();
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}
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}
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private async Task UpdateStatus()
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{
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if (await _maintainer.HaveModList(Metadata))
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Status = ModListStatus.Downloaded;
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else if (LoadingLock.IsLoading)
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Status = ModListStatus.Downloading;
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else
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Status = ModListStatus.NotDownloaded;
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}
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public enum ModListStatus
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{
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NotDownloaded,
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Downloading,
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Downloaded
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}
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}
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}
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}
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}
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@ -356,51 +356,13 @@
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Height="40"
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Height="40"
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Margin="5,0"
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Margin="5,0"
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VerticalAlignment="Center">
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VerticalAlignment="Center">
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<Button.Style>
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<StackPanel x:Name="IconContainer">
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<Style BasedOn="{StaticResource IconBareButtonStyle}" TargetType="Button">
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<iconPacks:Material
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<Setter Property="Content">
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x:Name="ErrorIcon"
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<Setter.Value>
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Width="20"
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<iconPacks:Material
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Height="20"
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Width="20"
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Kind="Exclamation" />
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Height="20"
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</StackPanel>
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Kind="Download" />
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</Setter.Value>
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</Setter>
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<Setter Property="ToolTip" Value="Download modlist" />
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<Style.Triggers>
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<MultiDataTrigger>
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<MultiDataTrigger.Conditions>
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<Condition Binding="{Binding Exists}" Value="True" />
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<Condition Binding="{Binding IsEnabled, RelativeSource={RelativeSource Self}}" Value="True" />
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</MultiDataTrigger.Conditions>
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<MultiDataTrigger.Setters>
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<Setter Property="Content">
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<Setter.Value>
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<iconPacks:Material
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Width="20"
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Height="20"
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Kind="Play" />
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</Setter.Value>
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</Setter>
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<Setter Property="ToolTip" Value="Install modlist" />
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<Setter Property="Padding" Value="3,0,0,0" />
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</MultiDataTrigger.Setters>
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</MultiDataTrigger>
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<DataTrigger Binding="{Binding Error.Succeeded}" Value="False">
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<Setter Property="Content">
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<Setter.Value>
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<iconPacks:Material
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Width="20"
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Height="20"
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Kind="AlertCircle" />
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</Setter.Value>
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</Setter>
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<Setter Property="ToolTip" Value="Error downloading modlist. Check logs and/or restart Wabbajack to try again." />
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<Setter Property="Foreground" Value="{StaticResource ErrorBrush}" />
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Button.Style>
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</Button>
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</Button>
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</Grid>
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</Grid>
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@ -1,6 +1,9 @@
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using System.Reactive.Disposables;
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using System;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Reactive.Linq;
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using System.Windows;
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using System.Windows;
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using System.Windows.Media.Media3D;
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using MahApps.Metro.IconPacks;
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using ReactiveUI;
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using ReactiveUI;
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namespace Wabbajack
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namespace Wabbajack
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@ -65,6 +68,26 @@ namespace Wabbajack
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.BindTo(this, x => x.DownloadProgressBar.Value)
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.BindTo(this, x => x.DownloadProgressBar.Value)
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.DisposeWith(disposables);
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.DisposeWith(disposables);
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ViewModel.WhenAnyValue(x => x.Status)
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.ObserveOnGuiThread()
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.Subscribe(x =>
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{
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IconContainer.Children.Clear();
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IconContainer.Children.Add(new PackIconMaterial
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{
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Width = 20,
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Height = 20,
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Kind = x switch
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{
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ModListMetadataVM.ModListStatus.Downloaded => PackIconMaterialKind.Play,
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ModListMetadataVM.ModListStatus.Downloading => PackIconMaterialKind.Network,
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ModListMetadataVM.ModListStatus.NotDownloaded => PackIconMaterialKind.Download,
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_ => throw new ArgumentOutOfRangeException(nameof(x), x, null)
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}
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});
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})
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.DisposeWith(disposables);
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/*
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/*
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this.MarkAsNeeded<ModListTileView, ModListMetadataVM, bool>(this.ViewModel, x => x.IsBroken);
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this.MarkAsNeeded<ModListTileView, ModListMetadataVM, bool>(this.ViewModel, x => x.IsBroken);
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this.MarkAsNeeded<ModListTileView, ModListMetadataVM, bool>(this.ViewModel, x => x.Exists);
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this.MarkAsNeeded<ModListTileView, ModListMetadataVM, bool>(this.ViewModel, x => x.Exists);
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