Fix getting game files when build server is down

There's really no need for the build server to be up when WJ
is just getting some files from Github. I'm guessing these files
used to be stored on the build server.
This commit is contained in:
Chris Bessent 2021-12-17 19:08:40 -07:00
parent 87093a1149
commit 3e65f5875d

View File

@ -155,9 +155,6 @@ using Wabbajack.Lib.Downloaders;
public static async Task<Archive[]> GetExistingGameFiles(WorkQueue queue, Game game)
{
if(BuildServerStatus.IsBuildServerDown)
return new Archive[0];
var client = await GetClient();
var metaData = game.MetaData();
var results = await GetGameFilesFromGithub(game, metaData.InstalledVersion);