mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Compression.BSA -> Wabbajack.Compression.BSA
This commit is contained in:
parent
1ab9302a6c
commit
4fc53ce7b2
@ -5,6 +5,7 @@ using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using Wabbajack.Compression.BSA;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.NexusApi;
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using Wabbajack.Lib.NexusApi;
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using Wabbajack.VirtualFileSystem;
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using Wabbajack.VirtualFileSystem;
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@ -19,9 +19,9 @@
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Compression.BSA\Compression.BSA.csproj" />
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<ProjectReference Include="..\Wabbajack.Common.CSP\Wabbajack.Common.CSP.csproj" />
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<ProjectReference Include="..\Wabbajack.Common.CSP\Wabbajack.Common.CSP.csproj" />
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<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
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<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
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<ProjectReference Include="..\Wabbajack.Compression.BSA\Wabbajack.Compression.BSA.csproj" />
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<ProjectReference Include="..\Wabbajack.Lib\Wabbajack.Lib.csproj" />
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<ProjectReference Include="..\Wabbajack.Lib\Wabbajack.Lib.csproj" />
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</ItemGroup>
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</ItemGroup>
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@ -1,7 +1,7 @@
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using System;
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using System;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using CommandLine;
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using CommandLine;
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using Compression.BSA;
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using Wabbajack.Compression.BSA;
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using Wabbajack.Common;
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using Wabbajack.Common;
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namespace Wabbajack.CLI.Verbs
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namespace Wabbajack.CLI.Verbs
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Binary file not shown.
@ -6,7 +6,7 @@
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<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
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<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageVersion>3.0</PackageVersion>
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<PackageVersion>2.1.0.0</PackageVersion>
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<Title>Wabbajack Common Lib</Title>
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<Title>Wabbajack Common Lib</Title>
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<Authors>Wabbajack Team</Authors>
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<Authors>Wabbajack Team</Authors>
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<Copyright>2020</Copyright>
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<Copyright>2020</Copyright>
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@ -14,7 +14,7 @@
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<PackageLicenseUrl>https://raw.githubusercontent.com/wabbajack-tools/wabbajack/master/LICENSE.txt</PackageLicenseUrl>
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<PackageLicenseUrl>https://raw.githubusercontent.com/wabbajack-tools/wabbajack/master/LICENSE.txt</PackageLicenseUrl>
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<PackageIconUrl>https://www.wabbajack.org/favicon.ico</PackageIconUrl>
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<PackageIconUrl>https://www.wabbajack.org/favicon.ico</PackageIconUrl>
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<RepositoryUrl>https://github.com/wabbajack-tools/wabbajack</RepositoryUrl>
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<RepositoryUrl>https://github.com/wabbajack-tools/wabbajack</RepositoryUrl>
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<Version>3.0</Version>
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<Version>2.1.0.0</Version>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<DocumentationFile>Wabbajack.Common.xml</DocumentationFile>
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<DocumentationFile>Wabbajack.Common.xml</DocumentationFile>
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@ -9,7 +9,7 @@ using ICSharpCode.SharpZipLib.Zip.Compression;
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using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
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using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
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using Wabbajack.Common;
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using Wabbajack.Common;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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interface IFileBuilder
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interface IFileBuilder
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{
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{
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@ -9,7 +9,7 @@ using Wabbajack.Common;
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using Wabbajack.Common.Serialization.Json;
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using Wabbajack.Common.Serialization.Json;
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using File = Alphaleonis.Win32.Filesystem.File;
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using File = Alphaleonis.Win32.Filesystem.File;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public enum EntryType
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public enum EntryType
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{
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{
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@ -11,7 +11,7 @@ using Wabbajack.Common;
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using File = Alphaleonis.Win32.Filesystem.File;
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using File = Alphaleonis.Win32.Filesystem.File;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public class BSABuilder : IBSABuilder
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public class BSABuilder : IBSABuilder
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{
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{
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@ -4,7 +4,7 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Common;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public static class BSADispatch
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public static class BSADispatch
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{
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{
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@ -9,7 +9,7 @@ using Wabbajack.Common;
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using Wabbajack.Common.Serialization.Json;
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using Wabbajack.Common.Serialization.Json;
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using File = Alphaleonis.Win32.Filesystem.File;
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using File = Alphaleonis.Win32.Filesystem.File;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public enum VersionType : uint
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public enum VersionType : uint
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{
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{
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@ -1,6 +1,6 @@
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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/*
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/*
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* Copied from https://raw.githubusercontent.com/AlexxEG/BSA_Browser/master/Sharp.BSA.BA2/BA2Util/DDS.cs
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* Copied from https://raw.githubusercontent.com/AlexxEG/BSA_Browser/master/Sharp.BSA.BA2/BA2Util/DDS.cs
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@ -4,7 +4,7 @@ using System.IO;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Common;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public interface IBSAReader
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public interface IBSAReader
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{
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{
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@ -5,7 +5,7 @@ using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using File = Alphaleonis.Win32.Filesystem.File;
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using File = Alphaleonis.Win32.Filesystem.File;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public class TES3Builder : IBSABuilder
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public class TES3Builder : IBSABuilder
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{
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{
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@ -6,7 +6,7 @@ using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using Wabbajack.Common.Serialization.Json;
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using Wabbajack.Common.Serialization.Json;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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public class TES3Reader : IBSAReader
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public class TES3Reader : IBSAReader
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{
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{
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@ -6,7 +6,7 @@ using System.Threading.Tasks;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Compression.BSA
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namespace Wabbajack.Compression.BSA
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{
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{
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internal static class Utils
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internal static class Utils
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{
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{
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@ -5,11 +5,15 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Platforms>x64</Platforms>
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<Platforms>x64</Platforms>
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<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
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<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
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<Version>3.0</Version>
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<Version>2.1.0.0</Version>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageProjectUrl>https://github.com/wabbajack-tools/wabbajack</PackageProjectUrl>
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<PackageLicenseUrl>https://raw.githubusercontent.com/wabbajack-tools/wabbajack/master/LICENSE.txt</PackageLicenseUrl>
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<PackageIconUrl>https://www.wabbajack.org/favicon.ico</PackageIconUrl>
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<RepositoryUrl>https://github.com/wabbajack-tools/wabbajack</RepositoryUrl>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<DocumentationFile>Compression.BSA.xml</DocumentationFile>
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<DocumentationFile>Wabbajack.Compression.BSA.xml</DocumentationFile>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Genbox.AlphaFS" Version="2.2.2.1" />
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<PackageReference Include="Genbox.AlphaFS" Version="2.2.2.1" />
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56
Wabbajack.Compression.BSA/Wabbajack.Compression.BSA.xml
Normal file
56
Wabbajack.Compression.BSA/Wabbajack.Compression.BSA.xml
Normal file
@ -0,0 +1,56 @@
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<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>Wabbajack.Compression.BSA</name>
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</assembly>
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<members>
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<member name="P:Wabbajack.Compression.BSA.IBSAReader.Files">
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<summary>
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The files defined by the archive
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</summary>
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</member>
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<member name="P:Wabbajack.Compression.BSA.IFile.Path">
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<summary>
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The path of the file inside the archive
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</summary>
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</member>
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<member name="P:Wabbajack.Compression.BSA.IFile.Size">
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<summary>
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The uncompressed file size
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</summary>
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</member>
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<member name="P:Wabbajack.Compression.BSA.IFile.State">
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<summary>
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Get the metadata for the file.
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</summary>
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</member>
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<member name="M:Wabbajack.Compression.BSA.IFile.CopyDataTo(System.IO.Stream)">
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<summary>
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Copies this entry to the given stream. 100% thread safe, the .bsa will be opened multiple times
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in order to maintain thread-safe access.
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</summary>
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<param name="output"></param>
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</member>
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<member name="M:Wabbajack.Compression.BSA.Utils.ToBZString(Wabbajack.Common.RelativePath,Wabbajack.Compression.BSA.VersionType)">
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<summary>
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Returns bytes for a \0 terminated string
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</summary>
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<param name="val"></param>
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<returns></returns>
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</member>
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<member name="M:Wabbajack.Compression.BSA.Utils.ToBSString(Wabbajack.Common.RelativePath)">
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<summary>
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Returns bytes for unterminated string with a count at the start
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</summary>
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<param name="val"></param>
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<returns></returns>
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</member>
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<member name="M:Wabbajack.Compression.BSA.Utils.ToTermString(System.String,Wabbajack.Compression.BSA.VersionType)">
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<summary>
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Returns bytes for a \0 terminated string prefixed by a length
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</summary>
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<param name="val"></param>
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<returns></returns>
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</member>
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</members>
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</doc>
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Alphaleonis.Win32.Filesystem;
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using Alphaleonis.Win32.Filesystem;
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using Compression.BSA;
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using Wabbajack.Compression.BSA;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using Wabbajack.Common.StatusFeed.Errors;
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using Wabbajack.Common.StatusFeed.Errors;
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@ -2,7 +2,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using Compression.BSA;
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using Wabbajack.Compression.BSA;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Common;
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using Wabbajack.Common.Serialization.Json;
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using Wabbajack.Common.Serialization.Json;
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@ -1,4 +1,4 @@
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using Compression.BSA;
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using Wabbajack.Compression.BSA;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -72,8 +72,8 @@
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</PackageReference>
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</PackageReference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Compression.BSA\Compression.BSA.csproj" />
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<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
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<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
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<ProjectReference Include="..\Wabbajack.Compression.BSA\Wabbajack.Compression.BSA.csproj" />
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<ProjectReference Include="..\Wabbajack.VirtualFileSystem\Wabbajack.VirtualFileSystem.csproj" />
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<ProjectReference Include="..\Wabbajack.VirtualFileSystem\Wabbajack.VirtualFileSystem.csproj" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
|
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using Compression.BSA;
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using Wabbajack.Compression.BSA;
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using Wabbajack.Common;
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using Wabbajack.Common;
|
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using Wabbajack.Lib;
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using Wabbajack.Lib;
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using Wabbajack.Lib.CompilationSteps.CompilationErrors;
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using Wabbajack.Lib.CompilationSteps.CompilationErrors;
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@ -2,7 +2,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
|
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using Compression.BSA;
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using Wabbajack.Compression.BSA;
|
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using Wabbajack.Common;
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using Wabbajack.Common;
|
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|
|
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namespace Wabbajack.VirtualFileSystem
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namespace Wabbajack.VirtualFileSystem
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@ -5,7 +5,7 @@ using System.Linq;
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using System.Reactive.Linq;
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using System.Reactive.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
|
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using Alphaleonis.Win32.Filesystem;
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using Alphaleonis.Win32.Filesystem;
|
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using Compression.BSA;
|
using Wabbajack.Compression.BSA;
|
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using OMODFramework;
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using OMODFramework;
|
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using Wabbajack.Common.StatusFeed;
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using Wabbajack.Common.StatusFeed;
|
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using Wabbajack.Common.StatusFeed.Errors;
|
using Wabbajack.Common.StatusFeed.Errors;
|
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|
@ -9,8 +9,8 @@
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<DocumentationFile>Wabbajack.VirtualFileSystem.xml</DocumentationFile>
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<DocumentationFile>Wabbajack.VirtualFileSystem.xml</DocumentationFile>
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</PropertyGroup>
|
</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
|
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<ProjectReference Include="..\Compression.BSA\Compression.BSA.csproj" />
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|
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<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
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<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
|
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|
<ProjectReference Include="..\Wabbajack.Compression.BSA\Wabbajack.Compression.BSA.csproj" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
|
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<PackageReference Include="Genbox.AlphaFS" Version="2.2.2.1" />
|
<PackageReference Include="Genbox.AlphaFS" Version="2.2.2.1" />
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|
@ -5,7 +5,7 @@ VisualStudioVersion = 16.0.29102.190
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MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Wabbajack.Common", "Wabbajack.Common\Wabbajack.Common.csproj", "{B3F3FB6E-B9EB-4F49-9875-D78578BC7AE5}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Wabbajack.Common", "Wabbajack.Common\Wabbajack.Common.csproj", "{B3F3FB6E-B9EB-4F49-9875-D78578BC7AE5}"
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EndProject
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Compression.BSA", "Compression.BSA\Compression.BSA.csproj", "{FF5D892F-8FF4-44FC-8F7F-CD58F307AD1B}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Wabbajack.Compression.BSA", "Wabbajack.Compression.BSA\Wabbajack.Compression.BSA.csproj", "{FF5D892F-8FF4-44FC-8F7F-CD58F307AD1B}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4EDEF6CC-2F5C-439B-BEAF-9D03895099F1}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4EDEF6CC-2F5C-439B-BEAF-9D03895099F1}"
|
||||||
ProjectSection(SolutionItems) = preProject
|
ProjectSection(SolutionItems) = preProject
|
||||||
|
@ -80,9 +80,9 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Compression.BSA\Compression.BSA.csproj" />
|
|
||||||
<ProjectReference Include="..\Wabbajack.CLI\Wabbajack.CLI.csproj" />
|
<ProjectReference Include="..\Wabbajack.CLI\Wabbajack.CLI.csproj" />
|
||||||
<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
|
<ProjectReference Include="..\Wabbajack.Common\Wabbajack.Common.csproj" />
|
||||||
|
<ProjectReference Include="..\Wabbajack.Compression.BSA\Wabbajack.Compression.BSA.csproj" />
|
||||||
<ProjectReference Include="..\Wabbajack.Lib\Wabbajack.Lib.csproj" />
|
<ProjectReference Include="..\Wabbajack.Lib\Wabbajack.Lib.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user