start of large scale integration tests

This commit is contained in:
Timothy Baldridge 2019-10-27 21:15:48 -06:00
parent 4c688bf593
commit 5f05e6a6bb
3 changed files with 120 additions and 4 deletions

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@ -0,0 +1,115 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Alphaleonis.Win32.Filesystem;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using VFS;
using Wabbajack.Common;
using Wabbajack.Lib;
using Wabbajack.Lib.Downloaders;
namespace Wabbajack.Test
{
[TestClass]
public class EndToEndTests
{
private const string DOWNLOAD_FOLDER = "downloads";
private TestUtils utils = new TestUtils();
public TestContext TestContext { get; set; }
[TestInitialize]
public void TestInitialize()
{
Consts.TestMode = true;
utils = new TestUtils();
utils.GameName = "Skyrim Special Edition";
Utils.SetStatusFn((f, idx) => { });
Utils.SetLoggerFn(f => TestContext.WriteLine(f));
WorkQueue.Init((x, y, z) => { }, (min, max) => { });
if (!Directory.Exists(DOWNLOAD_FOLDER))
Directory.CreateDirectory(DOWNLOAD_FOLDER);
}
[TestMethod]
public void CreateModlist()
{
var profile = utils.AddProfile("Default");
var mod = utils.AddMod();
DownloadAndInstall(
"https://github.com/ModOrganizer2/modorganizer/releases/download/v2.2.1/Mod.Organizer.2.2.1.7z",
"Mod.Organizer.2.2.1.7z",
utils.MO2Folder);
File.WriteAllLines(Path.Combine(utils.DownloadsFolder, "Mod.Organizer.2.2.1.7z.meta"),
new List<string>
{
"[General]",
"directURL=https://github.com/ModOrganizer2/modorganizer/releases/download/v2.2.1/Mod.Organizer.2.2.1.7z"
});
utils.Configure();
var modlist = CompileAndInstall(profile);
Assert.IsTrue(modlist.Directives.Count > 1);
}
private void DownloadAndInstall(string url, string filename, string mod_name = null)
{
var src = Path.Combine(DOWNLOAD_FOLDER, filename);
if (!File.Exists(src))
{
var state = DownloadDispatcher.ResolveArchive(url);
state.Download(new Archive() { Name = "Unknown"}, src);
}
if (!Directory.Exists(utils.DownloadsFolder))
{
Directory.CreateDirectory(utils.DownloadsFolder);
}
File.Copy(src, Path.Combine(utils.DownloadsFolder, filename));
if (mod_name == null)
FileExtractor.ExtractAll(src, utils.MO2Folder);
else
FileExtractor.ExtractAll(src, Path.Combine(utils.ModsFolder, mod_name));
}
private ModList CompileAndInstall(string profile)
{
var compiler = ConfigureAndRunCompiler(profile);
Install(compiler);
return compiler.ModList;
}
private void Install(Compiler compiler)
{
var modlist = Installer.LoadFromFile(compiler.ModListOutputFile);
var installer = new Installer(compiler.ModListOutputFile, modlist, utils.InstallFolder);
installer.DownloadFolder = utils.DownloadsFolder;
installer.GameFolder = utils.GameFolder;
installer.Install();
}
private Compiler ConfigureAndRunCompiler(string profile)
{
VirtualFileSystem.Reconfigure(utils.TestFolder);
var compiler = new Compiler(utils.MO2Folder);
compiler.VFS.Reset();
compiler.MO2Profile = profile;
compiler.ShowReportWhenFinished = false;
Assert.IsTrue(compiler.Compile());
return compiler;
}
}
}

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@ -60,18 +60,18 @@ namespace Wabbajack.Test
});
}
public string AddProfile()
public string AddProfile(string name = null)
{
string profile_name = RandomName();
string profile_name = name ?? RandomName();
Directory.CreateDirectory(Path.Combine(MO2Folder, "profiles", profile_name));
Profiles.Add(profile_name);
return profile_name;
}
public HashSet<string> Profiles = new HashSet<string>();
public string AddMod()
public string AddMod(string name = null)
{
string mod_name = RandomName();
string mod_name = name ?? RandomName();
Directory.CreateDirectory(Path.Combine(MO2Folder, "mods", mod_name));
Mods.Add(mod_name);
return mod_name;

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@ -78,6 +78,7 @@
</ItemGroup>
<ItemGroup>
<Compile Include="DownloaderTests.cs" />
<Compile Include="EndToEndTests.cs" />
<Compile Include="Extensions.cs" />
<Compile Include="ModlistMetadataTests.cs" />
<Compile Include="TestUtils.cs" />