Fix blank archive names in logs

This commit is contained in:
Timothy Baldridge 2020-07-06 18:46:39 -06:00
parent f8b4c3f40a
commit 611c2f2f5f
2 changed files with 7 additions and 1 deletions

View File

@ -1,5 +1,11 @@
### Changelog ### Changelog
#### Version - 2.1.0.1 - 7/6/2020
* Don't include saves in .wabbajack files
* Don't delete saves from any MO2 profile during installation
* Don't try to hash .wabbajack files *in the middle of downloading them*
* Print the PrimaryKeyString in logs when an archive is missing (in case the archive name is blank)
#### Version - 2.1.0.0 - 7/2/2020 #### Version - 2.1.0.0 - 7/2/2020
* Game files are available as downloads automatically during compilation/installation * Game files are available as downloads automatically during compilation/installation
* Game files are patched/copied/used in BSA creation automatically * Game files are patched/copied/used in BSA creation automatically

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@ -122,7 +122,7 @@ namespace Wabbajack.Lib
if (missing.Count > 0) if (missing.Count > 0)
{ {
foreach (var a in missing) foreach (var a in missing)
Info($"Unable to download {a.Name}"); Info($"Unable to download {a.Name} ({a.State.PrimaryKeyString})");
if (IgnoreMissingFiles) if (IgnoreMissingFiles)
Info("Missing some archives, but continuing anyways at the request of the user"); Info("Missing some archives, but continuing anyways at the request of the user");
else else