Created an abstract Installer class and moved core functions over

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erri120 2019-11-16 14:22:40 +01:00
parent 702de2cfbe
commit 61b91ad460
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4 changed files with 317 additions and 541 deletions

293
Wabbajack.Lib/AInstaller.cs Normal file
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@ -0,0 +1,293 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using Wabbajack.Common;
using Wabbajack.Lib.Downloaders;
using Wabbajack.VirtualFileSystem;
using Context = Wabbajack.VirtualFileSystem.Context;
using Directory = Alphaleonis.Win32.Filesystem.Directory;
using Path = Alphaleonis.Win32.Filesystem.Path;
namespace Wabbajack.Lib
{
public abstract class AInstaller
{
public bool IgnoreMissingFiles { get; internal set; } = false;
public Context VFS { get; internal set; } = new Context();
public string OutputFolder { get; set; }
public string DownloadFolder { get; set; }
public ModManager ModManager;
public string ModListArchive { get; internal set; }
public ModList ModList { get; internal set; }
public Dictionary<string, string> HashedArchives { get; set; }
public abstract void Install();
public void Info(string msg)
{
Utils.Log(msg);
}
public void Status(string msg)
{
WorkQueue.Report(msg, 0);
}
public void Error(string msg)
{
Utils.Log(msg);
throw new Exception(msg);
}
public byte[] LoadBytesFromPath(string path)
{
using (var fs = new FileStream(ModListArchive, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
using (var ms = new MemoryStream())
{
var entry = ar.GetEntry(path);
using (var e = entry.Open())
e.CopyTo(ms);
return ms.ToArray();
}
}
public static ModList LoadFromFile(string path)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
{
var entry = ar.GetEntry("modlist");
if (entry == null)
{
entry = ar.GetEntry("modlist.json");
using (var e = entry.Open())
return e.FromJSON<ModList>();
}
using (var e = entry.Open())
return e.FromCERAS<ModList>(ref CerasConfig.Config);
}
}
/// <summary>
/// We don't want to make the installer index all the archives, that's just a waste of time, so instead
/// we'll pass just enough information to VFS to let it know about the files we have.
/// </summary>
public void PrimeVFS()
{
VFS.AddKnown(HashedArchives.Select(a => new KnownFile
{
Paths = new[] { a.Value },
Hash = a.Key
}));
VFS.AddKnown(
ModList.Directives
.OfType<FromArchive>()
.Select(f => new KnownFile { Paths = f.ArchiveHashPath}));
VFS.BackfillMissing();
}
public void BuildFolderStructure()
{
Info("Building Folder Structure");
ModList.Directives
.Select(d => Path.Combine(OutputFolder, Path.GetDirectoryName(d.To)))
.ToHashSet()
.Do(f =>
{
if (Directory.Exists(f)) return;
Directory.CreateDirectory(f);
});
}
public void InstallArchives()
{
Info("Installing Archives");
Info("Grouping Install Files");
var grouped = ModList.Directives
.OfType<FromArchive>()
.GroupBy(e => e.ArchiveHashPath[0])
.ToDictionary(k => k.Key);
var archives = ModList.Archives
.Select(a => new { Archive = a, AbsolutePath = HashedArchives.GetOrDefault(a.Hash) })
.Where(a => a.AbsolutePath != null)
.ToList();
Info("Installing Archives");
archives.PMap(a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
}
private void InstallArchive(Archive archive, string absolutePath, IGrouping<string, FromArchive> grouping)
{
Status($"Extracting {archive.Name}");
List<FromArchive> vFiles = grouping.Select(g =>
{
var file = VFS.Index.FileForArchiveHashPath(g.ArchiveHashPath);
g.FromFile = file;
return g;
}).ToList();
var onFinish = VFS.Stage(vFiles.Select(f => f.FromFile).Distinct());
Status($"Copying files for {archive.Name}");
void CopyFile(string from, string to, bool useMove)
{
if (File.Exists(to))
{
var fi = new FileInfo(to);
if (fi.IsReadOnly)
fi.IsReadOnly = false;
File.Delete(to);
}
if (File.Exists(from))
{
var fi = new FileInfo(from);
if (fi.IsReadOnly)
fi.IsReadOnly = false;
}
if (useMove)
File.Move(from, to);
else
File.Copy(from, to);
}
vFiles.GroupBy(f => f.FromFile)
.DoIndexed((idx, group) =>
{
Utils.Status("Installing files", idx * 100 / vFiles.Count);
var firstDest = Path.Combine(OutputFolder, group.First().To);
CopyFile(group.Key.StagedPath, firstDest, true);
foreach (var copy in group.Skip(1))
{
var nextDest = Path.Combine(OutputFolder, copy.To);
CopyFile(firstDest, nextDest, false);
}
});
Status("Unstaging files");
onFinish();
// Now patch all the files from this archive
foreach (var toPatch in grouping.OfType<PatchedFromArchive>())
using (var patchStream = new MemoryStream())
{
Status($"Patching {Path.GetFileName(toPatch.To)}");
// Read in the patch data
byte[] patchData = LoadBytesFromPath(toPatch.PatchID);
var toFile = Path.Combine(OutputFolder, toPatch.To);
var oldData = new MemoryStream(File.ReadAllBytes(toFile));
// Remove the file we're about to patch
File.Delete(toFile);
// Patch it
using (var outStream = File.OpenWrite(toFile))
{
BSDiff.Apply(oldData, () => new MemoryStream(patchData), outStream);
}
Status($"Verifying Patch {Path.GetFileName(toPatch.To)}");
var resultSha = toFile.FileHash();
if (resultSha != toPatch.Hash)
throw new InvalidDataException($"Invalid Hash for {toPatch.To} after patching");
}
}
public void DownloadArchives()
{
var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
Info($"Missing {missing.Count} archives");
Info("Getting Nexus API Key, if a browser appears, please accept");
var dispatchers = missing.Select(m => m.State.GetDownloader()).Distinct();
foreach (var dispatcher in dispatchers)
dispatcher.Prepare();
DownloadMissingArchives(missing);
}
private void DownloadMissingArchives(List<Archive> missing, bool download = true)
{
if (download)
{
foreach (var a in missing.Where(a => a.State.GetType() == typeof(ManualDownloader.State)))
{
var outputPath = Path.Combine(DownloadFolder, a.Name);
a.State.Download(a, outputPath);
}
}
missing.Where(a => a.State.GetType() != typeof(ManualDownloader.State))
.PMap(archive =>
{
Info($"Downloading {archive.Name}");
var outputPath = Path.Combine(DownloadFolder, archive.Name);
if (download)
if (outputPath.FileExists())
File.Delete(outputPath);
return DownloadArchive(archive, download);
});
}
public bool DownloadArchive(Archive archive, bool download)
{
try
{
archive.State.Download(archive, Path.Combine(DownloadFolder, archive.Name));
}
catch (Exception ex)
{
Utils.Log($"Download error for file {archive.Name}");
Utils.Log(ex.ToString());
return false;
}
return false;
}
public void HashArchives()
{
HashedArchives = Directory.EnumerateFiles(DownloadFolder)
.Where(e => !e.EndsWith(".sha"))
.PMap(e => (HashArchive(e), e))
.OrderByDescending(e => File.GetLastWriteTime(e.Item2))
.GroupBy(e => e.Item1)
.Select(e => e.First())
.ToDictionary(e => e.Item1, e => e.Item2);
}
public string HashArchive(string e)
{
var cache = e + ".sha";
if (cache.FileExists() && new FileInfo(cache).LastWriteTime >= new FileInfo(e).LastWriteTime)
return File.ReadAllText(cache);
Status($"Hashing {Path.GetFileName(e)}");
File.WriteAllText(cache, e.FileHash());
return HashArchive(e);
}
}
}

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@ -1,16 +1,12 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using Wabbajack.Common;
using Wabbajack.Lib.Downloaders;
using Wabbajack.Lib.NexusApi;
using Wabbajack.Lib.Validation;
using Wabbajack.VirtualFileSystem;
using Directory = Alphaleonis.Win32.Filesystem.Directory;
using File = Alphaleonis.Win32.Filesystem.File;
using FileInfo = Alphaleonis.Win32.Filesystem.FileInfo;
@ -18,90 +14,24 @@ using Path = Alphaleonis.Win32.Filesystem.Path;
namespace Wabbajack.Lib
{
public class Installer
public class Installer : AInstaller
{
private string _downloadsFolder;
private WorkQueue Queue { get; set; }
public Installer(string archive, ModList mod_list, string output_folder)
{
Queue = new WorkQueue();
VFS = new Context(Queue);
ModManager = ModManager.MO2;
ModListArchive = archive;
Outputfolder = output_folder;
OutputFolder = output_folder;
DownloadFolder = Path.Combine(OutputFolder, "downloads");
ModList = mod_list;
}
public Context VFS { get; }
public string Outputfolder { get; }
public string DownloadFolder
{
get => _downloadsFolder ?? Path.Combine(Outputfolder, "downloads");
set => _downloadsFolder = value;
}
public string ModListArchive { get; }
public ModList ModList { get; }
public Dictionary<string, string> HashedArchives { get; private set; }
public bool IgnoreMissingFiles { get; internal set; }
public string GameFolder { get; set; }
public void Info(string msg)
{
Utils.Log(msg);
}
public void Status(string msg)
{
Queue.Report(msg, 0);
}
public void Status(string msg, int progress)
{
Queue.Report(msg, progress);
}
private void Error(string msg)
{
Utils.Log(msg);
throw new Exception(msg);
}
public byte[] LoadBytesFromPath(string path)
{
using (var fs = new FileStream(ModListArchive, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
using (var ms = new MemoryStream())
{
var entry = ar.GetEntry(path);
using (var e = entry.Open())
e.CopyTo(ms);
return ms.ToArray();
}
}
public static ModList LoadFromFile(string path)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
{
var entry = ar.GetEntry("modlist");
if (entry == null)
{
entry = ar.GetEntry("modlist.json");
using (var e = entry.Open())
return e.FromJSON<ModList>();
}
using (var e = entry.Open())
return e.FromCERAS<ModList>(ref CerasConfig.Config);
}
}
public void Install()
public override void Install()
{
var game = GameRegistry.Games[ModList.GameType];
@ -121,10 +51,10 @@ namespace Wabbajack.Lib
ValidateGameESMs();
ValidateModlist.RunValidation(ModList);
Directory.CreateDirectory(Outputfolder);
Directory.CreateDirectory(OutputFolder);
Directory.CreateDirectory(DownloadFolder);
if (Directory.Exists(Path.Combine(Outputfolder, "mods")))
if (Directory.Exists(Path.Combine(OutputFolder, "mods")))
{
if (MessageBox.Show(
"There already appears to be a Mod Organizer 2 install in this folder, are you sure you wish to continue" +
@ -159,7 +89,7 @@ namespace Wabbajack.Lib
BuildFolderStructure();
InstallArchives();
InstallIncludedFiles();
InctallIncludedDownloadMetas();
InstallIncludedDownloadMetas();
BuildBSAs();
zEditIntegration.GenerateMerges(this);
@ -170,7 +100,7 @@ namespace Wabbajack.Lib
//AskToEndorse();
}
private void InctallIncludedDownloadMetas()
private void InstallIncludedDownloadMetas()
{
ModList.Directives
.OfType<ArchiveMeta>()
@ -233,27 +163,6 @@ namespace Wabbajack.Lib
Info("Done! You may now exit the application!");
}
/// <summary>
/// We don't want to make the installer index all the archives, that's just a waste of time, so instead
/// we'll pass just enough information to VFS to let it know about the files we have.
/// </summary>
private void PrimeVFS()
{
VFS.AddKnown(HashedArchives.Select(a => new KnownFile
{
Paths = new[] { a.Value },
Hash = a.Key
}));
VFS.AddKnown(
ModList.Directives
.OfType<FromArchive>()
.Select(f => new KnownFile { Paths = f.ArchiveHashPath}));
VFS.BackfillMissing();
}
private void BuildBSAs()
{
var bsas = ModList.Directives.OfType<CreateBSA>().ToList();
@ -262,7 +171,7 @@ namespace Wabbajack.Lib
bsas.Do(bsa =>
{
Status($"Building {bsa.To}");
var source_dir = Path.Combine(Outputfolder, Consts.BSACreationDir, bsa.TempID);
var source_dir = Path.Combine(OutputFolder, Consts.BSACreationDir, bsa.TempID);
using (var a = bsa.State.MakeBuilder())
{
@ -276,12 +185,12 @@ namespace Wabbajack.Lib
});
Info($"Writing {bsa.To}");
a.Build(Path.Combine(Outputfolder, bsa.To));
a.Build(Path.Combine(OutputFolder, bsa.To));
}
});
var bsa_dir = Path.Combine(Outputfolder, Consts.BSACreationDir);
var bsa_dir = Path.Combine(OutputFolder, Consts.BSACreationDir);
if (Directory.Exists(bsa_dir))
{
Info($"Removing temp folder {Consts.BSACreationDir}");
@ -297,7 +206,7 @@ namespace Wabbajack.Lib
.PMap(Queue, directive =>
{
Status($"Writing included file {directive.To}");
var out_path = Path.Combine(Outputfolder, directive.To);
var out_path = Path.Combine(OutputFolder, directive.To);
if (File.Exists(out_path)) File.Delete(out_path);
if (directive is RemappedInlineFile)
WriteRemappedFile((RemappedInlineFile)directive);
@ -321,7 +230,7 @@ namespace Wabbajack.Lib
$"Cannot patch {filename} from the game folder hashes don't match have you already cleaned the file?");
var patch_data = LoadBytesFromPath(directive.SourceDataID);
var to_file = Path.Combine(Outputfolder, directive.To);
var to_file = Path.Combine(OutputFolder, directive.To);
Status($"Patching {filename}");
using (var output = File.OpenWrite(to_file))
using (var input = File.OpenRead(game_file))
@ -338,209 +247,15 @@ namespace Wabbajack.Lib
data = data.Replace(Consts.GAME_PATH_MAGIC_DOUBLE_BACK, GameFolder.Replace("\\", "\\\\"));
data = data.Replace(Consts.GAME_PATH_MAGIC_FORWARD, GameFolder.Replace("\\", "/"));
data = data.Replace(Consts.MO2_PATH_MAGIC_BACK, Outputfolder);
data = data.Replace(Consts.MO2_PATH_MAGIC_DOUBLE_BACK, Outputfolder.Replace("\\", "\\\\"));
data = data.Replace(Consts.MO2_PATH_MAGIC_FORWARD, Outputfolder.Replace("\\", "/"));
data = data.Replace(Consts.MO2_PATH_MAGIC_BACK, OutputFolder);
data = data.Replace(Consts.MO2_PATH_MAGIC_DOUBLE_BACK, OutputFolder.Replace("\\", "\\\\"));
data = data.Replace(Consts.MO2_PATH_MAGIC_FORWARD, OutputFolder.Replace("\\", "/"));
data = data.Replace(Consts.DOWNLOAD_PATH_MAGIC_BACK, DownloadFolder);
data = data.Replace(Consts.DOWNLOAD_PATH_MAGIC_DOUBLE_BACK, DownloadFolder.Replace("\\", "\\\\"));
data = data.Replace(Consts.DOWNLOAD_PATH_MAGIC_FORWARD, DownloadFolder.Replace("\\", "/"));
File.WriteAllText(Path.Combine(Outputfolder, directive.To), data);
}
private void BuildFolderStructure()
{
Info("Building Folder Structure");
ModList.Directives
.Select(d => Path.Combine(Outputfolder, Path.GetDirectoryName(d.To)))
.ToHashSet()
.Do(f =>
{
if (Directory.Exists(f)) return;
Directory.CreateDirectory(f);
});
}
private void InstallArchives()
{
Info("Installing Archives");
Info("Grouping Install Files");
var grouped = ModList.Directives
.OfType<FromArchive>()
.GroupBy(e => e.ArchiveHashPath[0])
.ToDictionary(k => k.Key);
var archives = ModList.Archives
.Select(a => new { Archive = a, AbsolutePath = HashedArchives.GetOrDefault(a.Hash) })
.Where(a => a.AbsolutePath != null)
.ToList();
Info("Installing Archives");
archives.PMap(Queue, a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
}
private void InstallArchive(Archive archive, string absolutePath, IGrouping<string, FromArchive> grouping)
{
Status($"Extracting {archive.Name}");
var vfiles = grouping.Select(g =>
{
var file = VFS.Index.FileForArchiveHashPath(g.ArchiveHashPath);
g.FromFile = file;
return g;
}).ToList();
var on_finish = VFS.Stage(vfiles.Select(f => f.FromFile).Distinct());
Status($"Copying files for {archive.Name}");
void CopyFile(string from, string to, bool use_move)
{
if (File.Exists(to))
{
var fi = new FileInfo(to);
if (fi.IsReadOnly)
fi.IsReadOnly = false;
File.Delete(to);
}
if (File.Exists(from))
{
var fi = new FileInfo(from);
if (fi.IsReadOnly)
fi.IsReadOnly = false;
}
if (use_move)
File.Move(from, to);
else
File.Copy(from, to);
}
vfiles.GroupBy(f => f.FromFile)
.DoIndexed((idx, group) =>
{
Utils.Status("Installing files", idx * 100 / vfiles.Count);
var first_dest = Path.Combine(Outputfolder, group.First().To);
CopyFile(group.Key.StagedPath, first_dest, true);
foreach (var copy in group.Skip(1))
{
var next_dest = Path.Combine(Outputfolder, copy.To);
CopyFile(first_dest, next_dest, false);
}
});
Status("Unstaging files");
on_finish();
// Now patch all the files from this archive
foreach (var to_patch in grouping.OfType<PatchedFromArchive>())
using (var patch_stream = new MemoryStream())
{
Status($"Patching {Path.GetFileName(to_patch.To)}");
// Read in the patch data
var patch_data = LoadBytesFromPath(to_patch.PatchID);
var to_file = Path.Combine(Outputfolder, to_patch.To);
var old_data = new MemoryStream(File.ReadAllBytes(to_file));
// Remove the file we're about to patch
File.Delete(to_file);
// Patch it
using (var out_stream = File.OpenWrite(to_file))
{
BSDiff.Apply(old_data, () => new MemoryStream(patch_data), out_stream);
}
Status($"Verifying Patch {Path.GetFileName(to_patch.To)}");
var result_sha = to_file.FileHash();
if (result_sha != to_patch.Hash)
throw new InvalidDataException($"Invalid Hash for {to_patch.To} after patching");
}
}
private void DownloadArchives()
{
var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
Info($"Missing {missing.Count} archives");
Info("Getting Nexus API Key, if a browser appears, please accept");
var dispatchers = missing.Select(m => m.State.GetDownloader()).Distinct();
foreach (var dispatcher in dispatchers)
dispatcher.Prepare();
DownloadMissingArchives(missing);
}
private void DownloadMissingArchives(List<Archive> missing, bool download = true)
{
if (download)
{
foreach (var a in missing.Where(a => a.State.GetType() == typeof(ManualDownloader.State)))
{
var output_path = Path.Combine(DownloadFolder, a.Name);
a.State.Download(a, output_path);
}
}
missing.Where(a => a.State.GetType() != typeof(ManualDownloader.State))
.PMap(Queue, archive =>
{
Info($"Downloading {archive.Name}");
var output_path = Path.Combine(DownloadFolder, archive.Name);
if (download)
if (output_path.FileExists())
File.Delete(output_path);
return DownloadArchive(archive, download);
});
}
public bool DownloadArchive(Archive archive, bool download)
{
try
{
archive.State.Download(archive, Path.Combine(DownloadFolder, archive.Name));
}
catch (Exception ex)
{
Utils.Log($"Download error for file {archive.Name}");
Utils.Log(ex.ToString());
return false;
}
return false;
}
private void HashArchives()
{
HashedArchives = Directory.EnumerateFiles(DownloadFolder)
.Where(e => !e.EndsWith(".sha"))
.PMap(Queue, e => (HashArchive(e), e))
.OrderByDescending(e => File.GetLastWriteTime(e.Item2))
.GroupBy(e => e.Item1)
.Select(e => e.First())
.ToDictionary(e => e.Item1, e => e.Item2);
}
private string HashArchive(string e)
{
var cache = e + ".sha";
if (cache.FileExists() && new FileInfo(cache).LastWriteTime >= new FileInfo(e).LastWriteTime)
return File.ReadAllText(cache);
Status($"Hashing {Path.GetFileName(e)}");
File.WriteAllText(cache, e.FileHash());
return HashArchive(e);
File.WriteAllText(Path.Combine(OutputFolder, directive.To), data);
}
}
}

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@ -13,27 +13,18 @@ using Path = Alphaleonis.Win32.Filesystem.Path;
namespace Wabbajack.Lib
{
public class VortexInstaller
public class VortexInstaller : AInstaller
{
public string ModListArchive { get; }
public ModList ModList { get; }
public Dictionary<string, string> HashedArchives { get; private set; }
public GameMetaData GameInfo { get; internal set; }
public string StagingFolder { get; set; }
public string DownloadFolder { get; set; }
public WorkQueue Queue { get; }
public Context VFS { get; }
public bool IgnoreMissingFiles { get; internal set; }
public VortexInstaller(string archive, ModList modList)
{
Queue = new WorkQueue();
VFS = new Context(Queue);
ModManager = ModManager.Vortex;
ModListArchive = archive;
ModList = modList;
@ -43,53 +34,7 @@ namespace Wabbajack.Lib
GameInfo = GameRegistry.Games[ModList.GameType];
}
public void Info(string msg)
{
Utils.Log(msg);
}
public void Status(string msg)
{
Queue.Report(msg, 0);
}
private void Error(string msg)
{
Utils.Log(msg);
throw new Exception(msg);
}
public byte[] LoadBytesFromPath(string path)
{
using (var fs = new FileStream(ModListArchive, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
using (var ms = new MemoryStream())
{
var entry = ar.GetEntry(path);
using (var e = entry.Open())
e.CopyTo(ms);
return ms.ToArray();
}
}
public static ModList LoadFromFile(string path)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
{
var entry = ar.GetEntry("modlist");
if (entry == null)
{
entry = ar.GetEntry("modlist.json");
using (var e = entry.Open())
return e.FromJSON<ModList>();
}
using (var e = entry.Open())
return e.FromCERAS<ModList>(ref CerasConfig.Config);
}
}
public void Install()
public override void Install()
{
Directory.CreateDirectory(DownloadFolder);
@ -113,85 +58,11 @@ namespace Wabbajack.Lib
BuildFolderStructure();
InstallArchives();
InstallIncludedFiles();
//InctallIncludedDownloadMetas();
//InstallIncludedDownloadMetas();
Info("Installation complete! You may exit the program.");
}
private void BuildFolderStructure()
{
Info("Building Folder Structure");
ModList.Directives
.OfType<FromArchive>()
.Select(d => Path.Combine(StagingFolder, Path.GetDirectoryName(d.To)))
.ToHashSet()
.Do(f =>
{
if (Directory.Exists(f)) return;
Directory.CreateDirectory(f);
});
}
private void InstallArchives()
{
Info("Installing Archives");
Info("Grouping Install Files");
var grouped = ModList.Directives
.OfType<FromArchive>()
.GroupBy(e => e.ArchiveHashPath[0])
.ToDictionary(k => k.Key);
var archives = ModList.Archives
.Select(a => new { Archive = a, AbsolutePath = HashedArchives.GetOrDefault(a.Hash) })
.Where(a => a.AbsolutePath != null)
.ToList();
Info("Installing Archives");
archives.PMap(Queue,a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
}
private void InstallArchive(Archive archive, string absolutePath, IGrouping<string, FromArchive> grouping)
{
Status($"Extracting {archive.Name}");
var vFiles = grouping.Select(g =>
{
var file = VFS.Index.FileForArchiveHashPath(g.ArchiveHashPath);
g.FromFile = file;
return g;
}).ToList();
var onFinish = VFS.Stage(vFiles.Select(f => f.FromFile).Distinct());
Status($"Copying files for {archive.Name}");
void CopyFile(string from, string to, bool useMove)
{
if(File.Exists(to))
File.Delete(to);
if (useMove)
File.Move(from, to);
else
File.Copy(from, to);
}
vFiles.GroupBy(f => f.FromFile)
.DoIndexed((idx, group) =>
{
Utils.Status("Installing files", idx * 100 / vFiles.Count);
var firstDest = Path.Combine(StagingFolder, group.First().To);
CopyFile(group.Key.StagedPath, firstDest, true);
foreach (var copy in group.Skip(1))
{
var nextDest = Path.Combine(StagingFolder, copy.To);
CopyFile(firstDest, nextDest, false);
}
});
Status("Unstaging files");
onFinish();
}
private void InstallIncludedFiles()
{
Info("Writing inline files");
@ -199,114 +70,10 @@ namespace Wabbajack.Lib
.PMap(Queue,directive =>
{
Status($"Writing included file {directive.To}");
var outPath = Path.Combine(StagingFolder, directive.To);
var outPath = Path.Combine(OutputFolder, directive.To);
if(File.Exists(outPath)) File.Delete(outPath);
File.WriteAllBytes(outPath, LoadBytesFromPath(directive.SourceDataID));
});
}
/// <summary>
/// We don't want to make the installer index all the archives, that's just a waste of time, so instead
/// we'll pass just enough information to VFS to let it know about the files we have.
/// </summary>
private void PrimeVFS()
{
VFS.AddKnown(HashedArchives.Select(a => new KnownFile
{
Paths = new[] { a.Value },
Hash = a.Key
}));
ModList.Directives
.OfType<FromArchive>()
.Select(f =>
{
var updated_path = new string[f.ArchiveHashPath.Length];
f.ArchiveHashPath.CopyTo(updated_path, 0);
updated_path[0] = VFS.Index.ByHash[updated_path[0]].First(e => e.IsNative).FullPath;
return new KnownFile { Paths = updated_path };
});
VFS.BackfillMissing();
}
private void DownloadArchives()
{
var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
Info($"Missing {missing.Count} archives");
Info("Getting Nexus API Key, if a browser appears, please accept");
var dispatchers = missing.Select(m => m.State.GetDownloader()).Distinct();
foreach (var dispatcher in dispatchers)
dispatcher.Prepare();
DownloadMissingArchives(missing);
}
private void DownloadMissingArchives(List<Archive> missing, bool download = true)
{
if (download)
{
foreach (var a in missing.Where(a => a.State.GetType() == typeof(ManualDownloader.State)))
{
var output_path = Path.Combine(DownloadFolder, a.Name);
a.State.Download(a, output_path);
}
}
missing.Where(a => a.State.GetType() != typeof(ManualDownloader.State))
.PMap(Queue, archive =>
{
Info($"Downloading {archive.Name}");
var output_path = Path.Combine(DownloadFolder, archive.Name);
if (!download) return DownloadArchive(archive, download);
if (output_path.FileExists())
File.Delete(output_path);
return DownloadArchive(archive, download);
});
}
public bool DownloadArchive(Archive archive, bool download)
{
try
{
archive.State.Download(archive, Path.Combine(DownloadFolder, archive.Name));
}
catch (Exception ex)
{
Utils.Log($"Download error for file {archive.Name}");
Utils.Log(ex.ToString());
return false;
}
return false;
}
private void HashArchives()
{
HashedArchives = Directory.EnumerateFiles(DownloadFolder)
.Where(e => !e.EndsWith(".sha"))
.PMap(Queue,e => (HashArchive(e), e))
.OrderByDescending(e => File.GetLastWriteTime(e.Item2))
.GroupBy(e => e.Item1)
.Select(e => e.First())
.ToDictionary(e => e.Item1, e => e.Item2);
}
private string HashArchive(string e)
{
var cache = e + ".sha";
if (cache.FileExists() && new FileInfo(cache).LastWriteTime >= new FileInfo(e).LastWriteTime)
return File.ReadAllText(cache);
Status($"Hashing {Path.GetFileName(e)}");
File.WriteAllText(cache, e.FileHash());
return HashArchive(e);
}
}
}

View File

@ -79,6 +79,7 @@
</ItemGroup>
<ItemGroup>
<Compile Include="ACompiler.cs" />
<Compile Include="AInstaller.cs" />
<Compile Include="CerasConfig.cs" />
<Compile Include="CompilationSteps\ACompilationStep.cs" />
<Compile Include="CompilationSteps\DeconstructBSAs.cs" />