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Merge pull request #1313 from LostDragonist/origin_fix2
More fixes to Origin game detection
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commit
7c8c413105
@ -79,6 +79,7 @@ namespace Wabbajack.Common
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// to get these ids, split the numbers from the letters in file names found in
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// C:\ProgramData\Origin\LocalContent\{game name)\*.mfst
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// So for DA:O this is "DR208591800.mfst" -> "DR:208591800"
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// EAPlay games may have @subscription appended to the file name
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public List<string> OriginIDs { get; set; } = new();
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public List<string> EpicGameStoreIDs { get; internal set; } = new List<string>();
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@ -15,7 +15,7 @@ namespace Wabbajack.Common.StoreHandlers
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public override StoreType Type { get; internal set; } = StoreType.Origin;
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private static Regex SplitRegex = new Regex("[0-9]+");
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private static Regex SplitRegex = new Regex("(.*)([0-9]+)(@subscription)?", RegexOptions.RightToLeft);
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public override bool Init()
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{
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try
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@ -30,8 +30,8 @@ namespace Wabbajack.Common.StoreHandlers
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{
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var result = SplitRegex.Match(f);
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if (result == null) return default;
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var a = f.Substring(0, result.Index);
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var b = f.Substring(result.Index);
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var a = result.Groups[1];
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var b = result.Groups[2];
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return a + ":" + b;
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})
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.Where(t => t != default)
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