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https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Rerun converter generators
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a59ebd1ce6
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@ -17,6 +17,7 @@ public class Wabbajack_DTOs_DownloadStates_IDownloadStateConverter : JsonConvert
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{
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public static void ConfigureServices(IServiceCollection services)
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{
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services.AddSingleton<JsonConverter, Wabbajack_DTOs_DownloadStates_BethesdaConverter>();
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services.AddSingleton<JsonConverter, Wabbajack_DTOs_DownloadStates_DeprecatedLoversLabConverter>();
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services.AddSingleton<JsonConverter, Wabbajack_DTOs_DownloadStates_GameFileSourceConverter>();
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services.AddSingleton<JsonConverter, Wabbajack_DTOs_DownloadStates_GoogleDriveConverter>();
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@ -45,6 +46,8 @@ public class Wabbajack_DTOs_DownloadStates_IDownloadStateConverter : JsonConvert
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var type = cReader.GetString();
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switch (type)
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{
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case "Bethesda":
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return JsonSerializer.Deserialize<Bethesda>(ref reader, options)!;
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case "LoversLabDownloader, Wabbajack.Lib":
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return JsonSerializer.Deserialize<DeprecatedLoversLab>(ref reader, options)!;
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case "GameFileSourceDownloader, Wabbajack.Lib":
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@ -65,10 +68,10 @@ public class Wabbajack_DTOs_DownloadStates_IDownloadStateConverter : JsonConvert
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return JsonSerializer.Deserialize<LoversLab>(ref reader, options)!;
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case "LoversLab":
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return JsonSerializer.Deserialize<LoversLab>(ref reader, options)!;
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case "Manual":
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return JsonSerializer.Deserialize<Manual>(ref reader, options)!;
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case "ManualDownloader, Wabbajack.Lib":
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return JsonSerializer.Deserialize<Manual>(ref reader, options)!;
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case "Manual":
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return JsonSerializer.Deserialize<Manual>(ref reader, options)!;
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case "MediaFireDownloader+State, Wabbajack.Lib":
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return JsonSerializer.Deserialize<MediaFire>(ref reader, options)!;
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case "MediaFire":
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@ -116,43 +119,126 @@ public class Wabbajack_DTOs_DownloadStates_IDownloadStateConverter : JsonConvert
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case VectorPlexus v1:
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JsonSerializer.Serialize(writer, v1, options);
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return;
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case DeprecatedLoversLab v2:
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case Bethesda v2:
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JsonSerializer.Serialize(writer, v2, options);
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return;
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case GameFileSource v3:
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case DeprecatedLoversLab v3:
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JsonSerializer.Serialize(writer, v3, options);
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return;
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case GoogleDrive v4:
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case GameFileSource v4:
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JsonSerializer.Serialize(writer, v4, options);
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return;
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case Http v5:
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case GoogleDrive v5:
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JsonSerializer.Serialize(writer, v5, options);
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return;
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case Manual v6:
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case Http v6:
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JsonSerializer.Serialize(writer, v6, options);
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return;
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case MediaFire v7:
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case Manual v7:
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JsonSerializer.Serialize(writer, v7, options);
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return;
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case Mega v8:
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case MediaFire v8:
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JsonSerializer.Serialize(writer, v8, options);
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return;
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case ModDB v9:
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case Mega v9:
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JsonSerializer.Serialize(writer, v9, options);
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return;
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case Nexus v10:
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case ModDB v10:
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JsonSerializer.Serialize(writer, v10, options);
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return;
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case TESAlliance v11:
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case Nexus v11:
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JsonSerializer.Serialize(writer, v11, options);
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return;
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case WabbajackCDN v12:
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case TESAlliance v12:
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JsonSerializer.Serialize(writer, v12, options);
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return;
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case WabbajackCDN v13:
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JsonSerializer.Serialize(writer, v13, options);
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return;
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}
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}
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}
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public class Wabbajack_DTOs_DownloadStates_BethesdaConverter : JsonConverter<Bethesda>
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{
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public override Bethesda Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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{
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if (reader.TokenType != JsonTokenType.StartObject)
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throw new JsonException();
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long branchidProp = default;
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string contentidProp = default;
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Game gameProp = default;
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bool isccmodProp = default;
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string nameProp = default;
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long productidProp = default;
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while (true)
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{
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reader.Read();
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if (reader.TokenType == JsonTokenType.EndObject)
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{
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reader.Read();
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break;
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}
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var prop = reader.GetString();
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reader.Read();
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switch (prop)
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{
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case "BranchId":
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branchidProp = JsonSerializer.Deserialize<long>(ref reader, options);
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break;
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case "ContentId":
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contentidProp = JsonSerializer.Deserialize<string>(ref reader, options);
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break;
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case "Game":
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gameProp = JsonSerializer.Deserialize<Game>(ref reader, options);
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break;
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case "IsCCMod":
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isccmodProp = JsonSerializer.Deserialize<bool>(ref reader, options);
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break;
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case "Name":
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nameProp = JsonSerializer.Deserialize<string>(ref reader, options);
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break;
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case "ProductId":
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productidProp = JsonSerializer.Deserialize<long>(ref reader, options);
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break;
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default:
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reader.Skip();
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break;
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}
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}
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return new Bethesda
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{
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BranchId = branchidProp,
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ContentId = contentidProp,
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Game = gameProp,
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IsCCMod = isccmodProp,
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Name = nameProp,
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ProductId = productidProp
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};
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}
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public override void Write(Utf8JsonWriter writer, Bethesda value, JsonSerializerOptions options)
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{
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writer.WriteStartObject();
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writer.WriteString("$type", "Bethesda");
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writer.WritePropertyName("BranchId");
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JsonSerializer.Serialize(writer, value.BranchId, options);
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writer.WritePropertyName("ContentId");
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JsonSerializer.Serialize(writer, value.ContentId, options);
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writer.WritePropertyName("Game");
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JsonSerializer.Serialize(writer, value.Game, options);
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writer.WritePropertyName("IsCCMod");
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JsonSerializer.Serialize(writer, value.IsCCMod, options);
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writer.WritePropertyName("Name");
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JsonSerializer.Serialize(writer, value.Name, options);
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writer.WritePropertyName("ProductId");
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JsonSerializer.Serialize(writer, value.ProductId, options);
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writer.WriteEndObject();
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}
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}
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public class Wabbajack_DTOs_DownloadStates_DeprecatedLoversLabConverter : JsonConverter<DeprecatedLoversLab>
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{
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public override DeprecatedLoversLab Read(ref Utf8JsonReader reader, Type typeToConvert,
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@ -467,6 +553,7 @@ public class Wabbajack_DTOs_DownloadStates_ManualConverter : JsonConverter<Manua
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{
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if (reader.TokenType != JsonTokenType.StartObject)
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throw new JsonException();
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string promptProp = default;
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Uri urlProp = default;
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while (true)
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{
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@ -481,6 +568,9 @@ public class Wabbajack_DTOs_DownloadStates_ManualConverter : JsonConverter<Manua
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reader.Read();
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switch (prop)
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{
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case "Prompt":
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promptProp = JsonSerializer.Deserialize<string>(ref reader, options);
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break;
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case "Url":
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urlProp = JsonSerializer.Deserialize<Uri>(ref reader, options);
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break;
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@ -492,6 +582,7 @@ public class Wabbajack_DTOs_DownloadStates_ManualConverter : JsonConverter<Manua
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return new Manual
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{
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Prompt = promptProp,
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Url = urlProp
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};
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}
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@ -499,7 +590,9 @@ public class Wabbajack_DTOs_DownloadStates_ManualConverter : JsonConverter<Manua
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public override void Write(Utf8JsonWriter writer, Manual value, JsonSerializerOptions options)
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{
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writer.WriteStartObject();
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writer.WriteString("$type", "Manual");
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writer.WriteString("$type", "ManualDownloader, Wabbajack.Lib");
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writer.WritePropertyName("Prompt");
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JsonSerializer.Serialize(writer, value.Prompt, options);
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writer.WritePropertyName("Url");
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JsonSerializer.Serialize(writer, value.Url, options);
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writer.WriteEndObject();
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