mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Rework messages
This commit is contained in:
parent
38cd2b7f58
commit
8a6d720e54
2
.github/workflows/tests.yaml
vendored
2
.github/workflows/tests.yaml
vendored
@ -7,7 +7,7 @@ on:
|
|||||||
branches: [ main ]
|
branches: [ main ]
|
||||||
|
|
||||||
env:
|
env:
|
||||||
VERSION: 3.0.0.0-beta3
|
VERSION: 3.0.0.0-beta4
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
|
@ -116,9 +116,9 @@ public class Client : IDisposable
|
|||||||
{
|
{
|
||||||
if (obj.Result != EResult.OK)
|
if (obj.Result != EResult.OK)
|
||||||
{
|
{
|
||||||
_licenseRequest.TrySetException(new SteamException("While getting licenses", obj.Result, EResult.Invalid));
|
_licenseRequest.TrySetException(new SteamException("While getting game information", obj.Result, EResult.Invalid));
|
||||||
}
|
}
|
||||||
_logger.LogInformation("Got {LicenseCount} licenses from Steam", obj.LicenseList.Count);
|
_logger.LogInformation("Steam has provided game information");
|
||||||
Licenses = obj.LicenseList.ToArray();
|
Licenses = obj.LicenseList.ToArray();
|
||||||
_licenseRequest.TrySetResult();
|
_licenseRequest.TrySetResult();
|
||||||
}
|
}
|
||||||
@ -222,7 +222,7 @@ public class Client : IDisposable
|
|||||||
Task.Run(async () =>
|
Task.Run(async () =>
|
||||||
{
|
{
|
||||||
var state = (await _token.Get())!;
|
var state = (await _token.Get())!;
|
||||||
_logger.LogInformation("Connected to Steam, logging in as {User}", state.User);
|
_logger.LogInformation("Connected to Steam, logging in");
|
||||||
|
|
||||||
byte[]? sentryHash = null;
|
byte[]? sentryHash = null;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user