Fixed bad steam lib paths

This commit is contained in:
erri120 2019-11-05 15:30:46 +01:00 committed by Timothy Baldridge
parent 2044a6728a
commit 8de6c9d239

View File

@ -35,7 +35,6 @@ namespace Wabbajack.Common
private string SteamConfig => Path.Combine(SteamPath, "config", "config.vdf"); private string SteamConfig => Path.Combine(SteamPath, "config", "config.vdf");
<<<<<<< HEAD
public SteamHandler(bool init) public SteamHandler(bool init)
{ {
var steamKey = Registry.CurrentUser.OpenSubKey(SteamRegKey); var steamKey = Registry.CurrentUser.OpenSubKey(SteamRegKey);
@ -43,12 +42,6 @@ namespace Wabbajack.Common
if(!init) return; if(!init) return;
LoadInstallFolders(); LoadInstallFolders();
LoadAllSteamGames(); LoadAllSteamGames();
=======
public SteamHandler()
{
var steamKey = Registry.CurrentUser.OpenSubKey(SteamRegKey);
SteamPath = steamKey?.GetValue("SteamPath").ToString();
>>>>>>> Created SteamHandler
} }
/// <summary> /// <summary>
@ -71,13 +64,9 @@ namespace Wabbajack.Common
File.ReadLines(SteamConfig, Encoding.UTF8).Do(l => File.ReadLines(SteamConfig, Encoding.UTF8).Do(l =>
{ {
if (!l.Contains("BaseInstallFolder_")) return; if (!l.Contains("BaseInstallFolder_")) return;
<<<<<<< HEAD
var s = GetVdfValue(l); var s = GetVdfValue(l);
s = Path.Combine(s, "steamapps"); s = Path.Combine(s, "steamapps");
paths.Add(s); paths.Add(s);
=======
paths.Add(GetVdfValue(l));
>>>>>>> Created SteamHandler
}); });
InstallFolders = paths; InstallFolders = paths;