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synced 2024-08-30 18:42:17 +00:00
Implement basic total modlist size filter
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a908c49f26
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@ -14,7 +14,7 @@ namespace Wabbajack.Models;
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public class ResourceMonitor : IDisposable
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{
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private readonly TimeSpan _pollInterval = TimeSpan.FromMilliseconds(250);
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private readonly TimeSpan _pollInterval = TimeSpan.FromMilliseconds(1000);
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private readonly IResource[] _resources;
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@ -87,7 +87,7 @@
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<SolidColorBrush
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x:Key="MahApps.Brushes.AccentBase"
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options:Freeze="True"
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Color="{StaticResource MahApps.Colors.AccentBase}" />
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Color="{StaticResource Primary}" />
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<SolidColorBrush
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x:Key="MahApps.Brushes.Accent"
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options:Freeze="True"
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@ -46,6 +46,11 @@ namespace Wabbajack
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[Reactive] public bool ShowUnofficialLists { get; set; }
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[Reactive] public string GameType { get; set; }
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[Reactive] public double MinSizeFilter { get; set; }
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[Reactive] public double MaxSizeFilter { get; set; }
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[Reactive] public ModListMetadataVM MinSizeModlist { get; set; }
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[Reactive] public ModListMetadataVM MaxSizeModlist { get; set; }
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public class GameTypeEntry
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{
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@ -67,6 +72,8 @@ namespace Wabbajack
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[Reactive] public List<GameTypeEntry> GameTypeEntries { get; set; }
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private bool _filteringOnGame;
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private bool _filteringOnMinSize;
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private bool _filteringOnMaxSize;
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private GameTypeEntry _selectedGameTypeEntry = null;
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public GameTypeEntry SelectedGameTypeEntry
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@ -170,12 +177,29 @@ namespace Wabbajack
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})
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.StartWith(_ => true);
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var minSizeFilter = this.ObservableForProperty(vm => vm.MinSizeFilter)
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.Select(v => v.Value)
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.Select<double, Func<ModListMetadataVM, bool>>(minSize =>
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{
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_filteringOnMinSize = true;
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return item => item.Metadata.DownloadMetadata.TotalSize > (minSize * Math.Pow(1024, 3));
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});
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var maxSizeFilter = this.ObservableForProperty(vm => vm.MaxSizeFilter)
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.Select(v => v.Value)
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.Select<double, Func<ModListMetadataVM, bool>>(maxSize =>
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{
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_filteringOnMaxSize = true;
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return item => item.Metadata.DownloadMetadata.TotalSize < (maxSize * Math.Pow(1024, 3));
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});
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var searchSorter = this.WhenValueChanged(vm => vm.Search)
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.Where(s => !string.IsNullOrWhiteSpace(s))
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.Throttle(searchThrottle, RxApp.MainThreadScheduler)
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.Select(s => SortExpressionComparer<ModListMetadataVM>
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.Descending(m => m.Metadata.Title.StartsWith(s, StringComparison.InvariantCultureIgnoreCase))
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.ThenByDescending(m => m.Metadata.Title.Contains(s, StringComparison.InvariantCultureIgnoreCase)));
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.ThenByDescending(m => m.Metadata.Title.Contains(s, StringComparison.InvariantCultureIgnoreCase))
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.ThenByDescending(m => !m.IsBroken));
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_modLists.Connect()
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.ObserveOn(RxApp.MainThreadScheduler)
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.Filter(searchTextPredicates)
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@ -183,6 +207,8 @@ namespace Wabbajack
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.Filter(showUnofficial)
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.Filter(showNSFWFilter)
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.Filter(gameFilter)
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.Filter(minSizeFilter)
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.Filter(maxSizeFilter)
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.Sort(searchSorter)
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.TreatMovesAsRemoveAdd()
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.Bind(out _filteredModLists)
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@ -196,7 +222,16 @@ namespace Wabbajack
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var nextEntry = GameTypeEntries.FirstOrDefault(gte => previousGameType == gte.GameIdentifier);
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SelectedGameTypeEntry = nextEntry != default ? nextEntry : GameTypeEntries.FirstOrDefault(gte => GameType == ALL_GAME_IDENTIFIER);
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}
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/*
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if (!_filteringOnMinSize)
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MinSizeModlist = ModLists.MinBy(ml => ml.Metadata.DownloadMetadata.TotalSize);
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if(!_filteringOnMaxSize)
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MaxSizeModlist = ModLists.MaxBy(ml => ml.Metadata.DownloadMetadata.TotalSize);
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*/
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_filteringOnGame = false;
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_filteringOnMinSize = false;
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_filteringOnMaxSize = false;
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})
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.DisposeWith(disposables);
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});
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@ -255,6 +290,8 @@ namespace Wabbajack
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e.AddOrUpdate(modLists.Select(m =>
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new ModListMetadataVM(_logger, this, m, _maintainer, _wjClient, _cancellationToken)));
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});
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MinSizeModlist = _modLists.Items.Any() ? _modLists.Items.MinBy(ml => ml.Metadata.DownloadMetadata.TotalSize) : null;
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MaxSizeModlist = _modLists.Items.Any() ? _modLists.Items.MaxBy(ml => ml.Metadata.DownloadMetadata.TotalSize) : null;
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}
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catch (Exception ex)
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{
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@ -132,9 +132,7 @@ namespace Wabbajack
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DownloadSizeText = "Download size : " + UIUtils.FormatBytes(Metadata.DownloadMetadata.SizeOfArchives);
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InstallSizeText = "Installation size : " + UIUtils.FormatBytes(Metadata.DownloadMetadata.SizeOfInstalledFiles);
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TotalSizeRequirementText = "Total size requirement: " + UIUtils.FormatBytes(
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Metadata.DownloadMetadata.SizeOfArchives + Metadata.DownloadMetadata.SizeOfInstalledFiles
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);
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TotalSizeRequirementText = "Total size requirement: " + UIUtils.FormatBytes( Metadata.DownloadMetadata.TotalSize );
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VersionText = "Modlist version : " + Metadata.Version;
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ImageContainsTitle = Metadata.ImageContainsTitle;
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DisplayVersionOnlyInInstallerView = Metadata.DisplayVersionOnlyInInstallerView;
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@ -181,8 +179,9 @@ namespace Wabbajack
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})
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.ToGuiProperty(this, nameof(Exists));
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var imageObs = Observable.Return(Metadata.ValidationSummary.SmallImage.ToString())
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.DownloadBitmapImage((ex) => _logger.LogError("Error downloading modlist image {Title} from {ImageUri}: {Exception}", Metadata.Title, Metadata.ValidationSummary.SmallImage, ex.Message), LoadingImageLock);
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var modlistImageSource = Metadata.ValidationSummary?.SmallImage?.ToString() ?? Metadata.Links.ImageUri;
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var imageObs = Observable.Return(modlistImageSource)
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.DownloadBitmapImage((ex) => _logger.LogError("Error downloading modlist image {Title} from {ImageUri}: {Exception}", Metadata.Title, modlistImageSource, ex.Message), LoadingImageLock);
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_Image = imageObs
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.ToGuiProperty(this, nameof(Image));
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@ -114,7 +114,7 @@ namespace Wabbajack
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_resourceMonitor.Updates
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.Select(r => string.Join(", ", r.Where(r => r.Throughput > 0)
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.Select(s => $"{s.Name} - {s.Throughput.ToFileSizeString()}/sec")))
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.Select(s => $"{s.Name} - {s.Throughput.ToFileSizeString()}/s")))
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.BindToStrict(this, view => view.ResourceStatus);
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@ -86,6 +86,7 @@
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="*"/>
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<RowDefinition Height="Auto"/>
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</Grid.RowDefinitions>
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@ -136,7 +137,7 @@
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</ComboBox.ItemTemplate>
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</ComboBox>
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<Grid Grid.Row="2" Margin="0, 10, 0, 0">
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<Grid Grid.Row="2" Margin="0, 25, 0, 0">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto"/>
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<ColumnDefinition Width="*"/>
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@ -188,6 +189,16 @@
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<TextBlock Grid.Column="1" Margin="3, 0, 0, 0" Text="Show only modlists for installed games" FontSize="14" VerticalAlignment="Center" />
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</Grid>
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<Grid Grid.Row="5" Margin="0, 25, 0, 0">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="Auto"/>
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</Grid.RowDefinitions>
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<TextBlock FontSize="14" Text="Modlist size"/>
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<mahapps:RangeSlider Margin="0, 10, 0, 0" x:Name="SizeSliderFilter" Grid.Row="1" AutoToolTipPlacement="TopLeft" AutoToolTipPrecision="1" />
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</Grid>
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<Button
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x:Name="ClearFiltersButton"
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Grid.Row="6"
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@ -1,4 +1,5 @@
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using System;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Windows;
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@ -23,6 +24,19 @@ namespace Wabbajack
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.BindToStrict(this, x => x.ModListGalleryControl.ItemsSource)
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.DisposeWith(dispose);
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this.WhenAny(x => x.ViewModel.MinSizeModlist)
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.Where(x => x != null)
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.Select(modlist => Math.Round(modlist.Metadata.DownloadMetadata.TotalSize / Math.Pow(1024, 3), 1))
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.BindToStrict(this, x => x.SizeSliderFilter.Minimum)
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.DisposeWith(dispose);
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this.WhenAny(x => x.ViewModel.MaxSizeModlist)
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.Where(x => x != null)
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.Select(modlist => Math.Round(modlist.Metadata.DownloadMetadata.TotalSize / Math.Pow(1024, 3), 1))
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.BindToStrict(this, x => x.SizeSliderFilter.Maximum)
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.DisposeWith(dispose);
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this.WhenAny(x => x.ViewModel.LoadingLock.IsLoading)
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.Select(x => x ? Visibility.Visible : Visibility.Collapsed)
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.StartWith(Visibility.Collapsed)
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@ -61,6 +75,10 @@ namespace Wabbajack
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.DisposeWith(dispose);
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this.BindStrict(ViewModel, vm => vm.ShowUnofficialLists, x => x.ShowUnofficialLists.IsChecked)
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.DisposeWith(dispose);
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this.BindStrict(ViewModel, vm => vm.MinSizeFilter, x => x.SizeSliderFilter.LowerValue)
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.DisposeWith(dispose);
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this.BindStrict(ViewModel, vm => vm.MaxSizeFilter, x => x.SizeSliderFilter.UpperValue)
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.DisposeWith(dispose);
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this.WhenAny(x => x.ViewModel.ClearFiltersCommand)
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.BindToStrict(this, x => x.ClearFiltersButton.Command)
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@ -1,3 +1,4 @@
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using System;
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using Wabbajack.Hashing.xxHash64;
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namespace Wabbajack.DTOs;
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@ -10,4 +11,6 @@ public class DownloadMetadata
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public long SizeOfArchives { get; set; }
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public long NumberOfInstalledFiles { get; set; }
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public long SizeOfInstalledFiles { get; set; }
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public long TotalSize => SizeOfArchives + SizeOfInstalledFiles;
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}
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