Removed unused imports from Wabbajack.Common

This commit is contained in:
erri120
2019-11-21 15:26:08 +01:00
parent e4f17a81b8
commit a31ea20657
12 changed files with 3 additions and 48 deletions

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@ -1,10 +1,4 @@
using System; namespace Wabbajack.Common
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack.Common
{ {
public enum ModManager public enum ModManager
{ {

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@ -1,10 +1,4 @@
using System; namespace Wabbajack
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack
{ {
public enum RunMode public enum RunMode
{ {

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack namespace Wabbajack
{ {

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@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack namespace Wabbajack
{ {

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@ -1,8 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack namespace Wabbajack
{ {

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@ -2,8 +2,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack.Common namespace Wabbajack.Common
{ {

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@ -1,11 +1,9 @@
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reactive; using System.Reactive;
using System.Reactive.Concurrency; using System.Reactive.Concurrency;
using System.Reactive.Disposables; using System.Reactive.Disposables;
using System.Reactive.Linq; using System.Reactive.Linq;
using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Wabbajack namespace Wabbajack

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@ -1,7 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Wabbajack namespace Wabbajack

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@ -1,10 +1,4 @@
using System; using System.IO;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Wabbajack.Common;
namespace Wabbajack.Common namespace Wabbajack.Common
{ {

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@ -1,10 +1,5 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Subjects; using System.Reactive.Subjects;
using System.Text;
using System.Threading.Tasks;
using ReactiveUI;
namespace Wabbajack.Common namespace Wabbajack.Common
{ {

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@ -4,7 +4,6 @@ using System.Data.HashFunction.xxHash;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Net.Configuration;
using System.Net.Http; using System.Net.Http;
using System.Reactive.Subjects; using System.Reactive.Subjects;
using System.Reflection; using System.Reflection;
@ -17,7 +16,6 @@ using Ceras;
using ICSharpCode.SharpZipLib.BZip2; using ICSharpCode.SharpZipLib.BZip2;
using IniParser; using IniParser;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Bson;
using YamlDotNet.Serialization; using YamlDotNet.Serialization;
using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NamingConventions;
using Directory = System.IO.Directory; using Directory = System.IO.Directory;

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@ -2,8 +2,6 @@
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reactive;
using System.Reactive.Concurrency;
using System.Reactive.Linq; using System.Reactive.Linq;
using System.Reactive.Subjects; using System.Reactive.Subjects;
using System.Threading; using System.Threading;