Add debug log with game location

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erri120 2022-10-15 19:20:20 +02:00
parent e6bc17cc8b
commit aac446c76e
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@ -92,6 +92,7 @@ public class GameLocator : IGameLocator
if (path.DirectoryExists())
{
paths[getId(game)] = path;
_logger.LogDebug("Found Game {} at {}", game, path);
}
else
{