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Added light logos for Github and Patreon
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Wabbajack/UI/Icons/github_light.png
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Wabbajack/UI/Icons/github_light.png
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Wabbajack/UI/Icons/patreon_light.png
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Wabbajack/UI/Icons/patreon_light.png
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@ -17,9 +17,9 @@ namespace Wabbajack
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InitializeComponent();
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var bannerImage = UIUtils.BitmapImageFromResource("Wabbajack.UI.banner_small.png");
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Banner.Source = bannerImage;
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var patreonIcon = UIUtils.BitmapImageFromResource("Wabbajack.UI.Icons.patreon.png");
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var patreonIcon = UIUtils.BitmapImageFromResource("Wabbajack.UI.Icons.patreon_light.png");
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Patreon.Source = patreonIcon;
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var githubIcon = UIUtils.BitmapImageFromResource("Wabbajack.UI.Icons.github.png");
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var githubIcon = UIUtils.BitmapImageFromResource("Wabbajack.UI.Icons.github_light.png");
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GitHub.Source = githubIcon;
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var discordIcon = UIUtils.BitmapImageFromResource("Wabbajack.UI.Icons.discord.png");
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Discord.Source = discordIcon;
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@ -312,6 +312,10 @@
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<ItemGroup>
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<EmbeddedResource Include="UI\none.jpg" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="UI\Icons\github_light.png" />
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<EmbeddedResource Include="UI\Icons\patreon_light.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\Fody.5.1.1\build\Fody.targets" Condition="Exists('..\packages\Fody.5.1.1\build\Fody.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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