mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
made some refactors
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@ -24,8 +24,6 @@ namespace Wabbajack
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public ObservableCollectionExtended<ModListMetadataVM> ModLists { get; } = new ObservableCollectionExtended<ModListMetadataVM>();
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public ObservableCollectionExtended<ModListMetadataVM> ModLists { get; } = new ObservableCollectionExtended<ModListMetadataVM>();
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private FiltersSettings settings;
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private int missingHashFallbackCounter;
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private int missingHashFallbackCounter;
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private const string ALL_GAME_TYPE = "All";
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private const string ALL_GAME_TYPE = "All";
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@ -48,6 +46,9 @@ namespace Wabbajack
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public List<string> GameTypeEntries { get { return GetGameTypeEntries(); } }
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public List<string> GameTypeEntries { get { return GetGameTypeEntries(); } }
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private readonly ObservableAsPropertyHelper<bool> _Loaded;
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private readonly ObservableAsPropertyHelper<bool> _Loaded;
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private FiltersSettings settings => MWVM.Settings.Filters;
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public bool Loaded => _Loaded.Value;
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public bool Loaded => _Loaded.Value;
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public ICommand ClearFiltersCommand { get; }
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public ICommand ClearFiltersCommand { get; }
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@ -58,21 +59,21 @@ namespace Wabbajack
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MWVM = mainWindowVM;
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MWVM = mainWindowVM;
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// load persistent filter settings
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// load persistent filter settings
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settings = MWVM.Settings.Filters;
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if (settings.IsPersistent)
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if (settings.IsPersistent)
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{
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{
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GameType = !string.IsNullOrEmpty(settings.Game) ? settings.Game : ALL_GAME_TYPE;
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GameType = !string.IsNullOrEmpty(settings.Game) ? settings.Game : ALL_GAME_TYPE;
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ShowNSFW = settings.ShowNSFW;
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ShowNSFW = settings.ShowNSFW;
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OnlyInstalled = settings.OnlyInstalled;
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OnlyInstalled = settings.OnlyInstalled;
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Search = settings.Search;
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Search = settings.Search;
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// subscribe to save signal
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MWVM.Settings.SaveSignal
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.Subscribe(_ => UpdateFiltersSettings())
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.DisposeWith(this.CompositeDisposable);
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}
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}
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else
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else
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GameType = ALL_GAME_TYPE;
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GameType = ALL_GAME_TYPE;
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// subscribe to save signal
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MWVM.Settings.SaveSignal
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.Subscribe(_ => UpdateFiltersSettings())
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.DisposeWith(this.CompositeDisposable);
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ClearFiltersCommand = ReactiveCommand.Create(
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ClearFiltersCommand = ReactiveCommand.Create(
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() =>
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() =>
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{
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{
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@ -202,12 +203,8 @@ namespace Wabbajack
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private void UpdateFiltersSettings()
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private void UpdateFiltersSettings()
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{
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{
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if (!settings.IsPersistent)
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settings.Game = GameType;
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return;
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settings.Search = Search;
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if (!string.IsNullOrEmpty(GameType))
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settings.Game = GameType;
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if (Search != null)
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settings.Search = Search;
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settings.ShowNSFW = ShowNSFW;
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settings.ShowNSFW = ShowNSFW;
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settings.OnlyInstalled = OnlyInstalled;
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settings.OnlyInstalled = OnlyInstalled;
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}
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}
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