mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Wireup some remaining buttons and CPU displays
This commit is contained in:
parent
3e8fbf0540
commit
d52ede4611
@ -1,8 +1,12 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Subjects;
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using System.Reactive.Subjects;
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using System.Timers;
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using System.Timers;
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using DynamicData;
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using DynamicData.Kernel;
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using Wabbajack.RateLimiter;
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using Wabbajack.RateLimiter;
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namespace Wabbajack.Models;
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namespace Wabbajack.Models;
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@ -17,14 +21,31 @@ public class ResourceMonitor : IDisposable
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public IObservable<(string Name, long Throughput)[]> Updates => _updates;
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public IObservable<(string Name, long Throughput)[]> Updates => _updates;
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private readonly SourceCache<CPUDisplayVM, ulong> _tasks = new(x => x.ID);
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public readonly ReadOnlyObservableCollection<CPUDisplayVM> _tasksFiltered;
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private readonly CompositeDisposable _compositeDisposable;
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public ReadOnlyObservableCollection<CPUDisplayVM> Tasks => _tasksFiltered;
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public ResourceMonitor(IEnumerable<IResource> resources)
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public ResourceMonitor(IEnumerable<IResource> resources)
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{
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{
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_compositeDisposable = new CompositeDisposable();
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_resources = resources.ToArray();
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_resources = resources.ToArray();
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_timer = new Timer();
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_timer = new Timer();
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_timer.Interval = 1000;
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_timer.Interval = 1000;
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_timer.Elapsed += Elapsed;
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_timer.Elapsed += Elapsed;
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_timer.Enabled = true;
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_timer.Enabled = true;
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_timer.DisposeWith(_compositeDisposable);
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_prev = _resources.Select(x => (x.Name, (long)0)).ToArray();
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_prev = _resources.Select(x => (x.Name, (long)0)).ToArray();
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_tasks.Connect()
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.Bind(out _tasksFiltered)
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.Subscribe()
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.DisposeWith(_compositeDisposable);
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}
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}
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private void Elapsed(object? sender, ElapsedEventArgs e)
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private void Elapsed(object? sender, ElapsedEventArgs e)
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@ -35,10 +56,47 @@ public class ResourceMonitor : IDisposable
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.ToArray();
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.ToArray();
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_prev = current;
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_prev = current;
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_updates.OnNext(diff);
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_updates.OnNext(diff);
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_tasks.Edit(l =>
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{
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var used = new HashSet<ulong>();
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foreach (var resource in _resources)
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{
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foreach (var job in resource.Jobs)
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{
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used.Add(job.ID);
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var tsk = l.Lookup(job.ID);
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// Update
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if (tsk != Optional<CPUDisplayVM>.None)
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{
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var t = tsk.Value;
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t.Msg = job.Description;
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t.ProgressPercent = Percent.FactoryPutInRange(job.Current, (long)job.Size);
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}
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// Create
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else
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{
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var vm = new CPUDisplayVM
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{
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ID = job.ID,
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StartTime = DateTime.Now,
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Msg = job.Description,
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ProgressPercent = Percent.FactoryPutInRange(job.Current, (long) job.Size)
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};
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l.AddOrUpdate(vm);
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}
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}
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}
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// Delete
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foreach (var itm in l.Items.Where(v => !used.Contains(v.ID)))
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l.Remove(itm);
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});
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}
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}
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public void Dispose()
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public void Dispose()
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{
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{
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_timer?.Dispose();
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_compositeDisposable.Dispose();
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}
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}
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}
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}
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@ -8,7 +8,7 @@ namespace Wabbajack
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public class CPUDisplayVM : ViewModel
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public class CPUDisplayVM : ViewModel
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{
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{
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[Reactive]
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[Reactive]
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public int ID { get; set; }
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public ulong ID { get; set; }
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[Reactive]
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[Reactive]
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public DateTime StartTime { get; set; }
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public DateTime StartTime { get; set; }
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[Reactive]
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[Reactive]
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@ -21,26 +21,5 @@ namespace Wabbajack
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public CPUDisplayVM()
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public CPUDisplayVM()
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{
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{
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}
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}
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public CPUDisplayVM(IJob cpu)
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{
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AbsorbStatus(cpu);
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}
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public void AbsorbStatus(IJob cpu)
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{
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/* TODO
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bool starting = cpu.IsWorking && !IsWorking;
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if (starting)
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{
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StartTime = DateTime.Now;
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}
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ID = cpu.;
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Msg = cpu.Msg;
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ProgressPercent = cpu.ProgressPercent;
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IsWorking = cpu.IsWorking;
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*/
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}
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}
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}
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}
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}
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@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Collections.ObjectModel;
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using System.Reactive;
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using System.Reactive;
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using System.Windows.Media.Imaging;
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using System.Windows.Media.Imaging;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging;
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@ -36,7 +37,7 @@ namespace Wabbajack
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private readonly ObservableAsPropertyHelper<Percent> _percentCompleted;
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private readonly ObservableAsPropertyHelper<Percent> _percentCompleted;
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public Percent PercentCompleted => _percentCompleted.Value;
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public Percent PercentCompleted => _percentCompleted.Value;
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public ObservableCollectionExtended<CPUDisplayVM> StatusList { get; } = new ObservableCollectionExtended<CPUDisplayVM>();
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public ReadOnlyObservableCollection<CPUDisplayVM> StatusList { get; }
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public ObservableCollectionExtended<IStatusMessage> Log => MWVM.Log;
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public ObservableCollectionExtended<IStatusMessage> Log => MWVM.Log;
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@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Collections.ObjectModel;
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using ReactiveUI;
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using ReactiveUI;
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using System.Reactive.Disposables;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Reactive.Linq;
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@ -32,6 +33,7 @@ using Wabbajack.View_Models;
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using Wabbajack.Paths.IO;
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using Wabbajack.Paths.IO;
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using Wabbajack.Services.OSIntegrated;
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using Wabbajack.Services.OSIntegrated;
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using Wabbajack.Util;
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using Wabbajack.Util;
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using Configuration = Wabbajack.Networking.WabbajackClientApi.Configuration;
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using Consts = Wabbajack.Consts;
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using Consts = Wabbajack.Consts;
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using KnownFolders = Wabbajack.Paths.IO.KnownFolders;
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using KnownFolders = Wabbajack.Paths.IO.KnownFolders;
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@ -50,7 +52,7 @@ public enum InstallState
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Failure
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Failure
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}
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}
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public class InstallerVM : BackNavigatingVM, IBackNavigatingVM
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public class InstallerVM : BackNavigatingVM, IBackNavigatingVM, ICpuStatusVM
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{
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{
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private const string LastLoadedModlist = "last-loaded-modlist";
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private const string LastLoadedModlist = "last-loaded-modlist";
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private const string InstallSettingsPrefix = "install-settings-";
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private const string InstallSettingsPrefix = "install-settings-";
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@ -109,6 +111,9 @@ public class InstallerVM : BackNavigatingVM, IBackNavigatingVM
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private readonly SystemParametersConstructor _parametersConstructor;
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private readonly SystemParametersConstructor _parametersConstructor;
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private readonly IGameLocator _gameLocator;
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private readonly IGameLocator _gameLocator;
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private readonly LoggerProvider _loggerProvider;
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private readonly LoggerProvider _loggerProvider;
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private readonly ResourceMonitor _resourceMonitor;
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private readonly Services.OSIntegrated.Configuration _configuration;
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public ReadOnlyObservableCollection<CPUDisplayVM> StatusList => _resourceMonitor.Tasks;
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[Reactive]
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[Reactive]
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public bool Installing { get; set; }
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public bool Installing { get; set; }
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@ -130,15 +135,18 @@ public class InstallerVM : BackNavigatingVM, IBackNavigatingVM
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public ReactiveCommand<Unit, Unit> BackCommand { get; }
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public ReactiveCommand<Unit, Unit> BackCommand { get; }
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public InstallerVM(ILogger<InstallerVM> logger, DTOSerializer dtos, SettingsManager settingsManager, IServiceProvider serviceProvider,
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public InstallerVM(ILogger<InstallerVM> logger, DTOSerializer dtos, SettingsManager settingsManager, IServiceProvider serviceProvider,
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SystemParametersConstructor parametersConstructor, IGameLocator gameLocator, LoggerProvider loggerProvider) : base(logger)
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SystemParametersConstructor parametersConstructor, IGameLocator gameLocator, LoggerProvider loggerProvider, ResourceMonitor resourceMonitor,
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Wabbajack.Services.OSIntegrated.Configuration configuration) : base(logger)
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{
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{
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_logger = logger;
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_logger = logger;
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_configuration = configuration;
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LoggerProvider = loggerProvider;
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LoggerProvider = loggerProvider;
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_settingsManager = settingsManager;
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_settingsManager = settingsManager;
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_dtos = dtos;
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_dtos = dtos;
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_serviceProvider = serviceProvider;
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_serviceProvider = serviceProvider;
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_parametersConstructor = parametersConstructor;
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_parametersConstructor = parametersConstructor;
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_gameLocator = gameLocator;
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_gameLocator = gameLocator;
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_resourceMonitor = resourceMonitor;
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Installer = new MO2InstallerVM(this);
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Installer = new MO2InstallerVM(this);
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@ -164,6 +172,16 @@ public class InstallerVM : BackNavigatingVM, IBackNavigatingVM
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};
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};
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ModListLocation.Filters.Add(new CommonFileDialogFilter("Wabbajack Modlist", "*.wabbajack"));
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ModListLocation.Filters.Add(new CommonFileDialogFilter("Wabbajack Modlist", "*.wabbajack"));
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OpenLogsCommand = ReactiveCommand.Create(() =>
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{
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UIUtils.OpenFolder(_configuration.LogLocation);
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});
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GoToInstallCommand = ReactiveCommand.Create(() =>
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{
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UIUtils.OpenFolder(Installer.Location.TargetPath);
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});
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MessageBus.Current.Listen<LoadModlistForInstalling>()
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MessageBus.Current.Listen<LoadModlistForInstalling>()
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.Subscribe(msg => LoadModlist(msg.Path, msg.Metadata).FireAndForget())
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.Subscribe(msg => LoadModlist(msg.Path, msg.Metadata).FireAndForget())
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.DisposeWith(CompositeDisposable);
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.DisposeWith(CompositeDisposable);
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -10,8 +11,6 @@ namespace Wabbajack
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{
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{
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public interface ICpuStatusVM : IReactiveObject
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public interface ICpuStatusVM : IReactiveObject
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{
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{
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ObservableCollectionExtended<CPUDisplayVM> StatusList { get; }
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ReadOnlyObservableCollection<CPUDisplayVM> StatusList { get; }
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MainWindowVM MWVM { get; }
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(int CurrentCPUs, int DesiredCPUs) CurrentCpuCount { get; }
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}
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}
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}
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}
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@ -28,16 +28,13 @@ namespace Wabbajack
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InitializeComponent();
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InitializeComponent();
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this.WhenActivated(dispose =>
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this.WhenActivated(dispose =>
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{
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{
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this.WhenAny(x => x.ViewModel.Completed)
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this.WhenAny(x => x.ViewModel.InstallState)
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.Select(x => x?.Failed ?? false)
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.Select(x => x == InstallState.Failure)
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.BindToStrict(this, x => x.AttentionBorder.Failure)
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.BindToStrict(this, x => x.AttentionBorder.Failure)
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.DisposeWith(dispose);
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.DisposeWith(dispose);
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this.WhenAny(x => x.ViewModel.Completed)
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this.WhenAny(x => x.ViewModel.InstallState)
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.Select(x => x?.Failed ?? false)
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.Select(x => x == InstallState.Failure)
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.Select(failed =>
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.Select(failed => $"Installation {(failed ? "Failed" : "Complete")}")
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{
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return $"Installation {(failed ? "Failed" : "Complete")}";
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})
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.BindToStrict(this, x => x.TitleText.Text)
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.BindToStrict(this, x => x.TitleText.Text)
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.DisposeWith(dispose);
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.DisposeWith(dispose);
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this.WhenAny(x => x.ViewModel.BackCommand)
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this.WhenAny(x => x.ViewModel.BackCommand)
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@ -35,9 +35,6 @@ namespace Wabbajack
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.BindToStrict(this, view => view.InstallComplete.Visibility)
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.BindToStrict(this, view => view.InstallComplete.Visibility)
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.DisposeWith(disposables);
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.DisposeWith(disposables);
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//ViewModel.WhenAnyValue(vm => vm.ModList.Name)
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// .BindToStrict(this, view => view.Name)
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ViewModel.WhenAnyValue(vm => vm.BackCommand)
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ViewModel.WhenAnyValue(vm => vm.BackCommand)
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.BindToStrict(this, view => view.BackButton.Command)
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.BindToStrict(this, view => view.BackButton.Command)
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.DisposeWith(disposables);
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.DisposeWith(disposables);
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@ -5,7 +5,9 @@ namespace Wabbajack.RateLimiter;
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public interface IJob
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public interface IJob
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{
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{
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public ulong ID { get; }
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public long? Size { get; set; }
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public long? Size { get; set; }
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public long Current { get; }
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public long Current { get; }
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public string Description { get; }
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public ValueTask Report(int processedSize, CancellationToken token);
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public ValueTask Report(int processedSize, CancellationToken token);
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}
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}
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@ -1,3 +1,4 @@
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -9,6 +10,7 @@ public interface IResource
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string Name { get; }
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string Name { get; }
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int MaxTasks { get; set; }
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int MaxTasks { get; set; }
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long MaxThroughput { get; set; }
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long MaxThroughput { get; set; }
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IEnumerable<IJob> Jobs { get; }
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}
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}
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public interface IResource<T> : IResource
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public interface IResource<T> : IResource
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Runtime.Versioning;
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using System.Runtime.Versioning;
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@ -13,10 +14,10 @@ public class Resource<T> : IResource<T>
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{
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{
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private Channel<PendingReport> _channel;
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private Channel<PendingReport> _channel;
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private SemaphoreSlim _semaphore;
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private SemaphoreSlim _semaphore;
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private ConcurrentDictionary<ulong, Job<T>> _tasks;
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private readonly ConcurrentDictionary<ulong, Job<T>> _tasks;
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private ulong _nextId;
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private ulong _nextId;
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private long _totalUsed;
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private long _totalUsed;
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public IEnumerable<IJob> Jobs => _tasks.Values;
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public Resource(string? humanName = null, int? maxTasks = null, long maxThroughput = long.MaxValue)
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public Resource(string? humanName = null, int? maxTasks = null, long maxThroughput = long.MaxValue)
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{
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{
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