fix some compilation bugs

This commit is contained in:
Timothy Baldridge 2019-08-12 15:00:22 -06:00
parent a6d90ccc3f
commit e4352917e5
2 changed files with 5 additions and 7 deletions

View File

@ -563,6 +563,7 @@ namespace Wabbajack
IgnoreStartsWith("webcache\\"),
IgnoreStartsWith("overwrite\\"),
IgnoreEndsWith(".pyc"),
IgnoreEndsWith(".log"),
IgnoreOtherProfiles(),
IgnoreDisabledMods(),
IncludeThisProfile(),
@ -575,10 +576,10 @@ namespace Wabbajack
IncludeModIniData(),
DirectMatch(),
IncludeTaggedFiles(),
DeconstructBSAs(), // Deconstruct BSAs before building patches so we don't generate massive patch files
IncludePatches(),
IncludeDummyESPs(),
DeconstructBSAs(),
// If we have no match at this point for a game folder file, skip them, we can't do anything about them
IgnoreGameFiles(),

View File

@ -205,12 +205,6 @@
<Name>Wabbajack.Common</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Resource Include="square_Nxs_icon.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="square_transparent_icon.ico" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
<Visible>False</Visible>
@ -223,6 +217,9 @@
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Resource Include="square_transparent_icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Fody.5.1.1\build\Fody.targets" Condition="Exists('..\packages\Fody.5.1.1\build\Fody.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">