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2.3.0.0 release
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### Changelog
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#### Version - 2.3.0.0 - ???
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#### Version - 2.3.0.0 - 9/21/2020
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* Rewrote the file extraction routines. New code uses less memory, less disk space, and performs less thrashing on HDDs
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* Reworked IPS4 integration to reduce download failures
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* Profiles can now contain an (optional) file `compiler_settings.json` that includes options for other games to be used during install.
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<AssemblyName>wabbajack-cli</AssemblyName>
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<Company>Wabbajack</Company>
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<Platforms>x64</Platforms>
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<AssemblyVersion>2.2.2.0</AssemblyVersion>
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<FileVersion>2.2.2.0</FileVersion>
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<AssemblyVersion>2.3.0.0</AssemblyVersion>
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<FileVersion>2.3.0.0</FileVersion>
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<Copyright>Copyright © 2019-2020</Copyright>
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<Description>An automated ModList installer</Description>
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<PublishReadyToRun>true</PublishReadyToRun>
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<UseWPF>true</UseWPF>
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<AssemblyVersion>2.2.2.0</AssemblyVersion>
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<FileVersion>2.2.2.0</FileVersion>
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<AssemblyVersion>2.3.0.0</AssemblyVersion>
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<FileVersion>2.3.0.0</FileVersion>
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<Copyright>Copyright © 2019-2020</Copyright>
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<Description>Wabbajack Application Launcher</Description>
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<PublishReadyToRun>true</PublishReadyToRun>
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@ -137,15 +137,16 @@ namespace Wabbajack.Lib.Downloaders
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public override async Task<bool> Download(Archive a, AbsolutePath destination)
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{
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using var stream = await ResolveDownloadStream(a);
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if (stream == null) return false;
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var (isValid, istream) = await ResolveDownloadStream(a, false);
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if (!isValid) return false;
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using var stream = istream!;
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await using var fromStream = await stream.Content.ReadAsStreamAsync();
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await using var toStream = await destination.Create();
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await fromStream.CopyToAsync(toStream);
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return true;
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}
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private async Task<HttpResponseMessage?> ResolveDownloadStream(Archive a)
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private async Task<(bool, HttpResponseMessage?)> ResolveDownloadStream(Archive a, bool quickMode)
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{
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TOP:
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string url;
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@ -168,7 +169,7 @@ namespace Wabbajack.Lib.Downloaders
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if (csrfKey == null)
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{
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Utils.Log($"Returning null from IPS4 Downloader because no csrfKey was found");
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return null;
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return (false, null);
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}
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var sep = Site.EndsWith("?") ? "&" : "?";
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@ -199,10 +200,10 @@ namespace Wabbajack.Lib.Downloaders
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if (a.Size != 0 && headerContentSize != 0 && a.Size != headerContentSize)
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{
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Utils.Log($"Bad Header Content sizes {a.Size} vs {headerContentSize}");
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return null;
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return (false, null);
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}
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return streamResult;
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return (true, streamResult);
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}
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// Sometimes LL hands back a json object telling us to wait until a certain time
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@ -210,6 +211,7 @@ namespace Wabbajack.Lib.Downloaders
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var secs = times.Download - times.CurrentTime;
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for (int x = 0; x < secs; x++)
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{
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if (quickMode) return (true, default);
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Utils.Status($"Waiting for {secs} at the request of {Downloader.SiteName}", Percent.FactoryPutInRange(x, secs));
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await Task.Delay(1000);
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}
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@ -228,7 +230,8 @@ namespace Wabbajack.Lib.Downloaders
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public override async Task<bool> Verify(Archive a)
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{
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var stream = await ResolveDownloadStream(a);
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var (isValid, stream) = await ResolveDownloadStream(a, true);
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if (!isValid) return false;
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if (stream == null)
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return false;
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<AssemblyVersion>2.2.2.0</AssemblyVersion>
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<FileVersion>2.2.2.0</FileVersion>
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<AssemblyVersion>2.3.0.0</AssemblyVersion>
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<FileVersion>2.3.0.0</FileVersion>
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<Copyright>Copyright © 2019-2020</Copyright>
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<Description>Wabbajack Server</Description>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<UseWPF>true</UseWPF>
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<Platforms>x64</Platforms>
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<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
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<AssemblyVersion>2.2.2.0</AssemblyVersion>
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<FileVersion>2.2.2.0</FileVersion>
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<AssemblyVersion>2.3.0.0</AssemblyVersion>
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<FileVersion>2.3.0.0</FileVersion>
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<Copyright>Copyright © 2019-2020</Copyright>
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<Description>An automated ModList installer</Description>
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<PublishReadyToRun>true</PublishReadyToRun>
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