erri120
bb7e039157
Fix double indexing for the same game
2021-01-26 15:42:46 +01:00
Timothy Baldridge
a754d9ae68
Dispose of file handles in BSA creation, don't load unused patches.
2021-01-15 07:00:58 -07:00
Timothy Baldridge
c8abca742a
HOTFIX: Fix game file sources that don't have MO2 specific names
2021-01-13 18:53:08 -07:00
erri120
031944635f
Fix ACompiler
2021-01-09 20:06:23 +01:00
erri120
131f7de823
Fix Wabbajack.Lib
2021-01-09 20:04:11 +01:00
Timothy Baldridge
db3b441d19
#### Version - 2.3.6.1 - 12/31/2020
...
* When IPS4 (e.g. LL) sites based on CEF fail to validate, they no longer hang the app
* If a IPS4 CEF site throws a 503, or 400 error, retry
* Clean out the cookies during IPS4 CEF downloads so that they don't cause 400 errors
* Limit the number of connections to IPS4 sites to 20 per minute (one per 6 seconds)
* If a site *does* timeout, throw a log of the CEF state into `CEFStates` for easier debugging by the WJ team
* Wrote a new CLI utility to stress test the Verification routines.
* Ignore files that have `\Edit Scripts\Export\` in their path
2020-12-30 23:44:58 -07:00
Timothy Baldridge
18ac41729d
First Native compilation test passes
2020-10-18 13:03:50 -06:00
Timothy Baldridge
c5c444b707
Cleanup ACompiler
2020-10-18 07:18:16 -06:00
Timothy Baldridge
2bc3553dcf
Patch creation into ACompiler
2020-10-18 07:16:27 -06:00
Timothy Baldridge
80d93caf96
Fix tests
2020-10-18 07:13:01 -06:00
Timothy Baldridge
02631eb503
Archive Indexing into ACompiler
2020-10-18 07:07:18 -06:00
Timothy Baldridge
5ce0a79bd4
GameFile indexing into ACompiler
2020-10-18 07:06:22 -06:00
Timothy Baldridge
d919a097e3
VFSCacheName into ACompiler
2020-10-18 07:00:55 -06:00
Timothy Baldridge
55b26cec65
Move common folders into ACompiler
2020-10-18 06:59:49 -06:00
Timothy Baldridge
d0febcd8a9
Several tweaks, bump version to 2.3.0.1
2020-10-01 06:24:26 -06:00
Timothy Baldridge
3bdab577e1
EndToEnd Tests pass
2020-09-05 21:19:05 -06:00
Timothy Baldridge
1ebb0b6492
All sanity tests work!
2020-09-05 13:36:44 -06:00
erri120
77275dd30b
Current Wabbajack must be newer than Wabbajack version of compiled Modlist
2020-08-11 14:31:58 +02:00
Timothy Baldridge
7f892d26d7
Mirrored files, permissions, and download support
2020-08-04 18:34:09 -06:00
Timothy Baldridge
0b74c04c86
And priority to how game files are resolved
2020-06-20 17:10:43 -06:00
Timothy Baldridge
6c74279bfd
Add better game file handling
2020-06-20 16:51:47 -06:00
Timothy Baldridge
817dbef7ae
Version 2.0.6.2
2020-06-14 07:13:29 -06:00
erri120
73a937e8b8
Added InlineFile Directives to the manifest
2020-06-13 20:32:30 +02:00
Timothy Baldridge
9ade449985
Make all delete operations async
2020-05-26 05:31:11 -06:00
Timothy Baldridge
b2a112bd37
Whole app now useses Async IO exclusively
2020-05-25 11:34:25 -06:00
Timothy Baldridge
059f2ec96f
Can source game downloads from the game folder
2020-05-02 15:09:29 -06:00
Timothy Baldridge
895bdb15a6
Print the archive being extracted when analysis fails.
2020-04-30 15:43:54 -06:00
erri120
0d07319ac8
Added IsNSFW for modlists
2020-04-27 11:58:33 +02:00
erri120
2d27f398cc
Fixed NullException for AuthedClient
2020-04-23 12:38:43 +02:00
erri120
8aa8013725
Replaced VersionRegex with Version.TryParse
2020-04-16 17:31:12 +02:00
erri120
a3305b08fe
Removed readme as file option
2020-04-15 19:53:45 +02:00
Justin Swanson
e85f6b54dd
Clearing jobs create new lists instead of clearing
...
Other users may have grabbed them and then have the content swiped out from under them
2020-04-12 13:55:59 -05:00
Justin Swanson
806ff74893
Wabbajack.Lib nullability finished up
2020-04-10 13:32:35 -05:00
Justin Swanson
4e1a32caac
MO2Compiler nullability enabled
2020-04-10 13:23:23 -05:00
Justin Swanson
64f5531411
Wabbajack.Lib: Some nullability enabled
2020-04-10 13:23:10 -05:00
Justin Swanson
6572f14f49
ABatchProcessor nullable. ConfigureProcessor removed
2020-04-10 13:23:10 -05:00
Timothy Baldridge
45254b0055
No more MessagePack, Json is love, Json is life
2020-04-06 14:48:54 -06:00
Timothy Baldridge
35f99b7100
Merge Master
2020-04-04 16:06:14 -06:00
erri120
d58fcab92e
Fixed ManifestURL
2020-04-04 19:53:05 +02:00
Justin Swanson
0550dd751c
Missing awaits
2020-04-03 16:41:17 -06:00
Timothy Baldridge
21189fd8e8
Most santiy tests pass
2020-04-03 16:40:51 -06:00
Timothy Baldridge
defbc15593
Only 149 errors left in Wabbajack.Lib
2020-04-03 16:38:48 -06:00
Timothy Baldridge
035e376a09
Only 246 errors left in Wabbajack.Lib
2020-04-03 16:38:05 -06:00
Timothy Baldridge
d6123a7fb2
MessagePack, and basic sanity test passes
2020-04-03 16:37:27 -06:00
Timothy Baldridge
3b895f4dbb
WIP, converted Hashes to a Hash struct
2020-04-03 16:37:27 -06:00
Timothy Baldridge
cbe5165d3a
Merge branch 'master' into workbase-fixes
2020-03-04 05:11:37 -07:00
erri120
1ce640ba2b
Add non-Nexus mods to the Slideshow ( #574 )
...
* Created AbstractMetaState
* Added IAbstractMetaState to NexusDownloader.State
Slideshow is fully working with this setup and nothing changed
functionally.
* Renamed IAbstractMetaState to IMetaState
* Changed modVMs in SlideShow from type NexusDownloader.State to IMetaState
* Simplified IMetaState and ModVM
* Removed Setter from IMetaState and added to LoversLabDownloader
* Throw exception when the modlist could not be loaded
* Created AbstractMetaState
AbstractMetaState implements AbstractDownloadState and indicates that a
State from a specific Download contains meta information. This is used
for the Slideshow and can also be used for the Manifest.
* Created GatherMetaData function
* Implemented new AbstractMetaState for LoversLab
* Implemented new AbstractMetaState for NexusMods
* Replaced Utils.Log with Utils.Error
* Slideshow fixes
* Replaced AbstractMetaState with IMetaState
* Updated CHANGELOG
Co-authored-by: Timothy Baldridge <tbaldridge@gmail.com>
2020-03-04 05:10:49 -07:00
Timothy Baldridge
186facb066
Fixes for WorkBase
2020-03-03 22:23:08 -07:00
erri120
34e3b1bcfa
Changed the VFSCache location
...
MO2:
- uses the hash of the path to ModOrganizer.exe
Vortex:
- uses the hash of the Staging path
2020-02-24 16:26:15 +01:00
erri120
f523810db4
Print VFS Location
2020-02-15 14:12:06 +01:00