Timothy Baldridge
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baab601f09
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Rework Work queue to be non-static
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2019-11-16 21:16:42 -07:00 |
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Timothy Baldridge
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11cd96693a
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Compiles, working through the tests
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2019-11-15 17:01:37 -07:00 |
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Timothy Baldridge
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f6a27ac094
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Much simpler integration
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2019-11-15 06:06:34 -07:00 |
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erri120
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c6b4155126
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Fixed leftovers
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2019-11-14 15:34:11 -07:00 |
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erri120
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f7ee563095
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Removed Vortex/MO2 compiler reference in ACompiler in favor of casting
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2019-11-14 15:34:11 -07:00 |
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erri120
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3f58803b4d
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Fixed zEditIntegrationTests failing
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2019-11-14 15:34:11 -07:00 |
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erri120
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fa18a45ebc
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Refractored the creation of meta files and fixed downloads being included in the modlist
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2019-11-14 15:34:11 -07:00 |
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erri120
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9feed217ef
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Removed RunIfGame Step in favor of inline conditional statements
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2019-11-14 15:34:11 -07:00 |
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erri120
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791438eea6
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Created RunIfGame CompilationStep
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2019-11-14 15:34:11 -07:00 |
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erri120
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ece05901c2
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Fixed stack compilation endless loop
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2019-11-14 15:34:10 -07:00 |
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erri120
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0fa2be2c1d
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Fixed typo
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2019-11-14 15:34:10 -07:00 |
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erri120
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bd3d753138
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Created IncludeVortexDeployment Compilation Step
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2019-11-14 15:34:10 -07:00 |
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erri120
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8eb2f34faa
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Updated all CompilationSteps to use the new ACompiler
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2019-11-14 15:34:10 -07:00 |
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erri120
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917a9e296c
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Updated ACompilationStep and IStackStep to use new ACompiler
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2019-11-14 15:34:10 -07:00 |
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Timothy Baldridge
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d9ca38cdff
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Make BSA Routines async (#168)
* Make BSA routines async
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2019-11-11 21:35:07 -07:00 |
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Timothy Baldridge
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0151b219bf
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dump stack info to disk and load it during compilation
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2019-10-30 20:24:42 -06:00 |
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Timothy Baldridge
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eb6bf289a7
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move compilation steps into separate files and abstract behind an interface
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2019-10-30 06:29:06 -06:00 |
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