namespace Wabbajack.DTOs.Texture; public class ImageState { public int Width { get; set; } public int Height { get; set; } public DXGI_FORMAT Format { get; set; } public PHash PerceptualHash { get; set; } public int MipLevels { get; set; } public override string ToString() { return $"ImageState<{Width}, {Height}, {Format}, {MipLevels} levels>"; } }