using System; using System.Linq; using System.Threading.Tasks; using FsCheck.Xunit; using Xunit; namespace Wabbajack.Paths.IO.Test; public class AbsolutePathTests { private AbsolutePath GetTempFile() { return KnownFolders.EntryPoint.Combine(Guid.NewGuid().ToString()); } [Property(StartSize = 1024)] public void CanReadAndWriteFiles(byte[] data) { var file = GetTempFile(); file.WriteAllBytes(data); Assert.Equal(data.Length, file.Size()); Assert.Equal(data, file.ReadAllBytes()); file.Delete(); file.WriteAllText("Test"); Assert.Equal("Test", file.ReadAllText()); } [Fact] public async Task CanReadAndWriteFilesAsync() { var data = "This is a test"; var file = GetTempFile(); await file.WriteAllTextAsync(data); Assert.Equal(data.Length, file.Size()); Assert.Equal(data, await file.ReadAllTextAsync()); file.Delete(); } [Property(EndSize = 100)] // OSX has a max length of 1024 public void LongPathsAreSupported(uint depth) { var basePath = KnownFolders.EntryPoint.Combine("deep_paths"); basePath.DeleteDirectory(); var path = Enumerable.Range(1, (int) depth + 1).Aggregate(basePath, (path, i) => path.Combine($"path_{i}")); path.Parent.CreateDirectory(); path.WriteAllText("test"); basePath.DeleteDirectory(); } }