using Wabbajack.Paths; namespace Wabbajack { public class ConfirmUpdateOfExistingInstall : ConfirmationIntervention { public AbsolutePath OutputFolder { get; set; } public string ModListName { get; set; } = string.Empty; public override string ShortDescription { get; } = "Do you want to update existing files?"; public override string ExtendedDescription { get => $@"There appears to be a modlist already installed in the output folder. If you continue with the install, Any files that exist in {OutputFolder} will be changed to match the files found in the {ModListName} modlist. Custom settings will be reverted, but saved games will not be deleted. Are you sure you wish to continue?"; } } }