using ReactiveUI; using System; using System.Diagnostics; using System.IO; using System.IO.Compression; using System.Reactive; using System.Reactive.Linq; using System.Windows.Media.Imaging; using Wabbajack.Common; using Wabbajack.Lib; namespace Wabbajack { public class ModListVM : ViewModel { public ModList SourceModList { get; private set; } public Exception Error { get; } public AbsolutePath ModListPath { get; } public string Name => SourceModList?.Name; public string Readme => SourceModList?.Readme; public string Author => SourceModList?.Author; public string Description => SourceModList?.Description; public Uri Website => SourceModList?.Website; public ModManager ModManager => SourceModList?.ModManager ?? ModManager.MO2; // Image isn't exposed as a direct property, but as an observable. // This acts as a caching mechanism, as interested parties will trigger it to be created, // and the cached image will automatically be released when the last interested party is gone. public IObservable ImageObservable { get; } public ModListVM(AbsolutePath modListPath) { ModListPath = modListPath; try { SourceModList = AInstaller.LoadFromFile(modListPath); } catch (Exception ex) { Error = ex; Utils.Error(ex, "Exception while loading the modlist!"); } ImageObservable = Observable.Return(Unit.Default) // Download and retrieve bytes on background thread .ObserveOn(RxApp.TaskpoolScheduler) .Select(filePath => { try { using var fs = ModListPath.OpenShared(); using var ar = new ZipArchive(fs, ZipArchiveMode.Read); var ms = new MemoryStream(); var entry = ar.GetEntry("modlist-image.png"); if (entry == null) return default(MemoryStream); using (var e = entry.Open()) { e.CopyTo(ms); } return ms; } catch (Exception ex) { Utils.Error(ex, $"Exception while caching Mod List image {Name}"); return default(MemoryStream); } }) // Create Bitmap image on GUI thread .ObserveOnGuiThread() .Select(memStream => { if (memStream == null) return default(BitmapImage); try { return UIUtils.BitmapImageFromStream(memStream); } catch (Exception ex) { Utils.Error(ex, $"Exception while caching Mod List image {Name}"); return default(BitmapImage); } }) // If ever would return null, show WJ logo instead .Select(x => { return x ?? ResourceLinks.WabbajackLogoNoText.Value; }) .Replay(1) .RefCount(); } public void OpenReadmeWindow() { if (string.IsNullOrEmpty(Readme)) return; if (SourceModList.ReadmeIsWebsite) { Utils.OpenWebsite(new Uri(Readme)); } else { using var fs = ModListPath.OpenShared(); using var ar = new ZipArchive(fs, ZipArchiveMode.Read); using var ms = new MemoryStream(); var entry = ar.GetEntry(Readme); if (entry == null) { Utils.Log($"Tried to open a non-existent readme: {Readme}"); return; } using (var e = entry.Open()) { e.CopyTo(ms); } ms.Seek(0, SeekOrigin.Begin); using (var reader = new StreamReader(ms)) { var viewer = new TextViewer(reader.ReadToEnd(), Name); viewer.Show(); } } } public override void Dispose() { base.Dispose(); // Just drop reference explicitly, as it's large, so it can be GCed // Even if someone is holding a stale reference to the VM this.SourceModList = null; } } }