using System;
using System.Threading;
using System.Threading.Tasks;
namespace Wabbajack.Common
{
public static class CircuitBreaker
{
public static TimeSpan DEFAULT_DELAY = TimeSpan.FromMilliseconds(100);
public static int DEFAULT_DELAY_MULTIPLIER = 2;
public static int DEFAULT_RETRIES = 5;
public static async ValueTask
WithAutoRetryAsync
(Func> f, TimeSpan? delay = null, int? multipler = null, int? maxRetries = null) where TE : Exception
{
int retries = 0;
delay ??= DEFAULT_DELAY;
multipler ??= DEFAULT_DELAY_MULTIPLIER;
maxRetries ??= DEFAULT_RETRIES;
TOP:
try
{
return await f();
}
catch (TE ex)
{
retries += 1;
if (retries > maxRetries)
throw;
Utils.Log($"(Retry {retries} of {maxRetries}), got exception {ex.Message}, waiting {delay!.Value.TotalMilliseconds}ms");
await Task.Delay(delay.Value);
delay = delay * multipler;
goto TOP;
}
}
public static async ValueTask WithAutoRetryAsync(Func f, TimeSpan? delay = null, int? multipler = null, int? maxRetries = null) where TE : Exception
{
int retries = 0;
delay ??= DEFAULT_DELAY;
multipler ??= DEFAULT_DELAY_MULTIPLIER;
maxRetries ??= DEFAULT_RETRIES;
TOP:
try
{
await f();
}
catch (TE ex)
{
retries += 1;
if (retries > maxRetries)
throw;
Utils.Log($"(Retry {retries} of {maxRetries}), got exception {ex.Message}, waiting {delay!.Value.TotalMilliseconds}ms");
await Task.Delay(delay.Value);
delay = delay * multipler;
goto TOP;
}
}
public static void WithAutoRetry(Action f, TimeSpan? delay = null, int? multipler = null, int? maxRetries = null) where TE : Exception
{
int retries = 0;
delay ??= DEFAULT_DELAY;
multipler ??= DEFAULT_DELAY_MULTIPLIER;
maxRetries ??= DEFAULT_RETRIES;
TOP:
try
{
f();
}
catch (TE ex)
{
retries += 1;
if (retries > maxRetries)
throw;
Utils.Log($"(Retry {retries} of {maxRetries}), got exception {ex.Message}, waiting {delay!.Value.TotalMilliseconds}ms");
Thread.Sleep(delay.Value);
delay = delay * multipler;
goto TOP;
}
}
}
}