using System; namespace Wabbajack.Lib { public class SystemParameters { private static long ToMB(long input) { // KB MB return input / 1024 / 1024; } public int ScreenHeight { get; set; } public int ScreenWidth { get; set; } public long VideoMemorySize { get; set; } public long SystemMemorySize { get; set; } public Version WindowsVersion { get; set; } = Environment.OSVersion.Version; /// /// Value used in LE ENBs for VideoMemorySizeMb /// public long EnbLEVRAMSize => Math.Min(ToMB(SystemMemorySize) + ToMB(VideoMemorySize), 10240); } }