using System; using System.Collections.Generic; using System.Threading.Tasks; using Wabbajack.Common; using Wabbajack.Lib; using Wabbajack.Lib.ModListRegistry; namespace Wabbajack.Server.DTOs { public class ValidationData { public ConcurrentHashSet<(long Game, long ModId, long FileId)> NexusFiles { get; set; } = new ConcurrentHashSet<(long Game, long ModId, long FileId)>(); public Dictionary<(string PrimaryKeyString, Hash Hash), bool> ArchiveStatus { get; set; } public List<ModlistMetadata> ModLists { get; set; } public ConcurrentHashSet<(Game Game, long ModId)> SlowQueriedFor { get; set; } = new ConcurrentHashSet<(Game Game, long ModId)>(); public Dictionary<Hash, bool> Mirrors { get; set; } public Lazy<Task<Dictionary<Hash, string>>> AllowedMirrors { get; set; } public IEnumerable<AuthoredFilesSummary> AllAuthoredFiles { get; set; } } }