using Wabbajack.Paths; namespace Wabbajack.Installer { public class Consts { public static string GAME_PATH_MAGIC_BACK = "{--||GAME_PATH_MAGIC_BACK||--}"; public static string GAME_PATH_MAGIC_DOUBLE_BACK = "{--||GAME_PATH_MAGIC_DOUBLE_BACK||--}"; public static string GAME_PATH_MAGIC_FORWARD = "{--||GAME_PATH_MAGIC_FORWARD||--}"; public static string MO2_PATH_MAGIC_BACK = "{--||MO2_PATH_MAGIC_BACK||--}"; public static string MO2_PATH_MAGIC_DOUBLE_BACK = "{--||MO2_PATH_MAGIC_DOUBLE_BACK||--}"; public static string MO2_PATH_MAGIC_FORWARD = "{--||MO2_PATH_MAGIC_FORWARD||--}"; public static string DOWNLOAD_PATH_MAGIC_BACK = "{--||DOWNLOAD_PATH_MAGIC_BACK||--}"; public static string DOWNLOAD_PATH_MAGIC_DOUBLE_BACK = "{--||DOWNLOAD_PATH_MAGIC_DOUBLE_BACK||--}"; public static string DOWNLOAD_PATH_MAGIC_FORWARD = "{--||DOWNLOAD_PATH_MAGIC_FORWARD||--}"; public static RelativePath SettingsIni = "settings.ini".ToRelativePath(); public static RelativePath MO2ModFolderName = "mods".ToRelativePath(); public static RelativePath MO2ProfilesFolderName = "profiles".ToRelativePath(); } }