using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Wabbajack.Common.CSP { class EnumeratorBuffer : IBuffer { private readonly IEnumerator _enumerator; private bool _empty; public EnumeratorBuffer(IEnumerator enumerator) { _enumerator = enumerator; _empty = !_enumerator.MoveNext(); } public void Dispose() { } public bool IsFull => true; public bool IsEmpty => _empty; public T Remove() { var val = _enumerator.Current; _empty = !_enumerator.MoveNext(); return val; } public void Add(T itm) { throw new InvalidDataException(); } } }