using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Wabbajack.Test { [TestClass] public class VortexTests : AVortexCompilerTest { // TODO: figure out what games we want installed on the test server for this /* [TestMethod] public void TestVortexStackSerialization() { utils.AddMod("test"); utils.Configure(); var vortexCompiler = ConfigureAndRunCompiler(); vortexCompiler.StagingFolder = "vortex_staging"; var stack = vortexCompiler.MakeStack(); var serialized = Serialization.Serialize(stack); var rounded = Serialization.Serialize(Serialization.Deserialize(serialized, vortexCompiler)); Assert.AreEqual(serialized, rounded); Assert.IsNotNull(vortexCompiler.GetStack()); } */ } }