using System;
using System.Reactive.Disposables;
using ReactiveUI;
using Wabbajack.Paths.IO;
namespace Wabbajack
{
///
/// Interaction logic for PerformanceSettingsView.xaml
///
public partial class PerformanceSettingsView : ReactiveUserControl
{
public PerformanceSettingsView()
{
InitializeComponent();
this.WhenActivated(disposable =>
{
this.BindStrict(
ViewModel,
x => x.MaximumMemoryPerDownloadThreadMb,
x => x.MaximumMemoryPerDownloadThreadIntegerUpDown.Value)
.DisposeWith(disposable);
this.EditResourceSettings.Command = ReactiveCommand.Create(() =>
{
UIUtils.OpenFile(
KnownFolders.WabbajackAppLocal.Combine("saved_settings", "resource_settings.json"));
Environment.Exit(0);
});
ResetMaximumMemoryPerDownloadThread.Command = ReactiveCommand.Create(() =>
{
ViewModel.ResetMaximumMemoryPerDownloadThreadMb();
});
});
}
}
}