using System; using System.Collections.Generic; using System.Text; using Wabbajack.Common.Serialization.Json; using File = Alphaleonis.Win32.Filesystem.File; namespace Compression.BSA { [JsonName("BSAFileState")] public class BSAFileStateObject : FileStateObject { public bool FlipCompression { get; set; } public BSAFileStateObject() { } public BSAFileStateObject(FileRecord fileRecord) { FlipCompression = fileRecord.FlipCompression; Path = fileRecord.Path; Index = fileRecord._index; } } }