using System; using System.Linq; using System.Text.Json; using System.Text.Json.Serialization; using Wabbajack.Hashing.xxHash64; using Wabbajack.Paths; namespace Wabbajack.DTOs.JsonConverters { public class HashRelativePathConverter : JsonConverter { public override HashRelativePath Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { var parts = JsonSerializer.Deserialize(ref reader)!; var hash = Hash.FromBase64(parts[0]); return new HashRelativePath(hash, (parts[1..] ?? Array.Empty()).Select(r => (RelativePath)r).ToArray()); } public override void Write(Utf8JsonWriter writer, HashRelativePath value, JsonSerializerOptions options) { writer.WriteStartArray(); Span temp = stackalloc byte[12]; value.Hash.ToBase64(temp); writer.WriteStringValue(temp); foreach (var part in value.Parts) writer.WriteStringValue(part.ToString()); writer.WriteEndArray(); } } }