using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Text; using System.Text.Json; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using IniParser; using IniParser.Model.Configuration; using IniParser.Parser; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Wabbajack.Common; using Wabbajack.Compression.BSA; using Wabbajack.Compression.Zip; using Wabbajack.Downloaders; using Wabbajack.Downloaders.GameFile; using Wabbajack.DTOs; using Wabbajack.DTOs.Directives; using Wabbajack.DTOs.DownloadStates; using Wabbajack.DTOs.JsonConverters; using Wabbajack.Installer.Utilities; using Wabbajack.Networking.WabbajackClientApi; using Wabbajack.Paths; using Wabbajack.Paths.IO; using Wabbajack.RateLimiter; using Wabbajack.VFS; namespace Wabbajack.Installer; public class StandardInstaller : AInstaller { public StandardInstaller(ILogger logger, InstallerConfiguration config, IGameLocator gameLocator, FileExtractor.FileExtractor extractor, DTOSerializer jsonSerializer, Context vfs, FileHashCache fileHashCache, DownloadDispatcher downloadDispatcher, ParallelOptions parallelOptions, IResource limiter, Client wjClient) : base(logger, config, gameLocator, extractor, jsonSerializer, vfs, fileHashCache, downloadDispatcher, parallelOptions, limiter, wjClient) { MaxSteps = 14; } public static StandardInstaller Create(IServiceProvider provider, InstallerConfiguration configuration) { return new StandardInstaller(provider.GetRequiredService>(), configuration, provider.GetRequiredService(), provider.GetRequiredService(), provider.GetRequiredService(), provider.GetRequiredService(), provider.GetRequiredService(), provider.GetRequiredService(), provider.GetRequiredService(), provider.GetRequiredService>(), provider.GetRequiredService()); } public override async Task Begin(CancellationToken token) { if (token.IsCancellationRequested) return false; await _wjClient.SendMetric(MetricNames.BeginInstall, ModList.Name); NextStep(Consts.StepPreparing, "Configuring Installer", 0); _logger.LogInformation("Configuring Processor"); if (_configuration.GameFolder == default) _configuration.GameFolder = _gameLocator.GameLocation(_configuration.Game); if (_configuration.GameFolder == default) { var otherGame = _configuration.Game.MetaData().CommonlyConfusedWith .Where(g => _gameLocator.IsInstalled(g)).Select(g => g.MetaData()).FirstOrDefault(); if (otherGame != null) _logger.LogError( "In order to do a proper install Wabbajack needs to know where your {lookingFor} folder resides. However this game doesn't seem to be installed, we did however find an installed " + "copy of {otherGame}, did you install the wrong game?", _configuration.Game.MetaData().HumanFriendlyGameName, otherGame.HumanFriendlyGameName); else _logger.LogError( "In order to do a proper install Wabbajack needs to know where your {lookingFor} folder resides. However this game doesn't seem to be installed.", _configuration.Game.MetaData().HumanFriendlyGameName); return false; } if (!_configuration.GameFolder.DirectoryExists()) { _logger.LogError("Located game {game} at \"{gameFolder}\" but the folder does not exist!", _configuration.Game, _configuration.GameFolder); return false; } _logger.LogInformation("Install Folder: {InstallFolder}", _configuration.Install); _logger.LogInformation("Downloads Folder: {DownloadFolder}", _configuration.Downloads); _logger.LogInformation("Game Folder: {GameFolder}", _configuration.GameFolder); _logger.LogInformation("Wabbajack Folder: {WabbajackFolder}", KnownFolders.EntryPoint); _configuration.Install.CreateDirectory(); _configuration.Downloads.CreateDirectory(); await OptimizeModlist(token); await HashArchives(token); await DownloadArchives(token); await HashArchives(token); var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList(); if (missing.Count > 0) { foreach (var a in missing) _logger.LogCritical("Unable to download {name} ({primaryKeyString})", a.Name, a.State.PrimaryKeyString); _logger.LogCritical("Cannot continue, was unable to download one or more archives"); return false; } await ExtractModlist(token); await PrimeVFS(); await BuildFolderStructure(); await InstallArchives(token); await InstallIncludedFiles(token); await InstallIncludedDownloadMetas(token); await BuildBSAs(token); // TODO: Port this await GenerateZEditMerges(token); await ForcePortable(); await RemapMO2File(); CreateOutputMods(); SetScreenSizeInPrefs(); await ExtractedModlistFolder!.DisposeAsync(); await _wjClient.SendMetric(MetricNames.FinishInstall, ModList.Name); NextStep(Consts.StepFinished, "Finished", 1); _logger.LogInformation("Finished Installation"); return true; } private async Task RemapMO2File() { var iniFile = _configuration.Install.Combine("ModOrganizer.ini"); if (!iniFile.FileExists()) return; _logger.LogInformation("Remapping ModOrganizer.ini"); var iniData = iniFile.LoadIniFile(); var settings = iniData["Settings"]; settings["download_directory"] = _configuration.Downloads.ToString().Replace("\\", "/"); iniData.SaveIniFile(iniFile); } private void CreateOutputMods() { _configuration.Install.Combine("profiles") .EnumerateFiles() .Where(f => f.FileName == Consts.SettingsIni) .Do(f => { if (!f.FileExists()) { _logger.LogInformation("settings.ini is null for {profile}, skipping", f); return; } var ini = f.LoadIniFile(); var overwrites = ini["custom_overrides"]; if (overwrites == null) { _logger.LogInformation("No custom overwrites found, skipping"); return; } overwrites!.Do(keyData => { var v = keyData.Value; var mod = _configuration.Install.Combine(Consts.MO2ModFolderName, (RelativePath) v); mod.CreateDirectory(); }); }); } private async Task ForcePortable() { var path = _configuration.Install.Combine("portable.txt"); if (path.FileExists()) return; try { await path.WriteAllTextAsync("Created by Wabbajack"); } catch (Exception e) { _logger.LogCritical(e, "Could not create portable.txt in {_configuration.Install}", _configuration.Install); } } private async Task InstallIncludedDownloadMetas(CancellationToken token) { _logger.LogInformation("Looking for downloads by size"); var bySize = UnoptimizedArchives.ToLookup(x => x.Size); _logger.LogInformation("Writing Metas"); await _configuration.Downloads.EnumerateFiles() .PDoAll(async download => { var found = bySize[download.Size()]; var hash = await FileHashCache.FileHashCachedAsync(download, token); var archive = found.FirstOrDefault(f => f.Hash == hash); if (archive == default) return; var metaFile = download.WithExtension(Ext.Meta); if (metaFile.FileExists()) { try { var parsed = metaFile.LoadIniFile(); if (parsed["General"] != null && parsed["General"]["unknownArchive"] == null) { return; } } catch (Exception) { // Ignore } } _logger.LogInformation("Writing {FileName}", metaFile.FileName); var meta = AddInstalled(_downloadDispatcher.MetaIni(archive)); await metaFile.WriteAllLinesAsync(meta, token); }); } private IEnumerable AddInstalled(IEnumerable getMetaIni) { yield return "[General]"; yield return "installed=true"; foreach (var f in getMetaIni) { yield return f; } } private async Task BuildBSAs(CancellationToken token) { var bsas = ModList.Directives.OfType().ToList(); _logger.LogInformation("Building {bsasCount} bsa files", bsas.Count); foreach (var bsa in bsas) { _logger.LogInformation("Building {bsaTo}", bsa.To.FileName); var sourceDir = _configuration.Install.Combine(BSACreationDir, bsa.TempID); await using var a = BSADispatch.CreateBuilder(bsa.State, _manager); var streams = await bsa.FileStates.PMapAll(async state => { using var job = await _limiter.Begin($"Adding {state.Path.FileName}", 0, token); var fs = sourceDir.Combine(state.Path).Open(FileMode.Open, FileAccess.Read, FileShare.Read); var size = fs.Length; job.Size = size; await a.AddFile(state, fs, token); await job.Report((int)size, token); return fs; }).ToList(); _logger.LogInformation("Writing {bsaTo}", bsa.To); var outPath = _configuration.Install.Combine(bsa.To); await using var outStream = outPath.Open(FileMode.Create, FileAccess.Write, FileShare.None); await a.Build(outStream, token); streams.Do(s => s.Dispose()); FileHashCache.FileHashWriteCache(outPath, bsa.Hash); sourceDir.DeleteDirectory(); } var bsaDir = _configuration.Install.Combine(BSACreationDir); if (bsaDir.DirectoryExists()) { _logger.LogInformation("Removing temp folder {bsaCreationDir}", BSACreationDir); bsaDir.DeleteDirectory(); } } private async Task InstallIncludedFiles(CancellationToken token) { _logger.LogInformation("Writing inline files"); NextStep(Consts.StepInstalling, "Installing Included Files", ModList.Directives.OfType().Count()); await ModList.Directives .OfType() .PDoAll(async directive => { UpdateProgress(1); var outPath = _configuration.Install.Combine(directive.To); outPath.Delete(); switch (directive) { case RemappedInlineFile file: await WriteRemappedFile(file); break; default: await outPath.WriteAllBytesAsync(await LoadBytesFromPath(directive.SourceDataID), token); break; } }); } private void SetScreenSizeInPrefs() { if (_configuration.SystemParameters == null) _logger.LogWarning("No SystemParameters set, ignoring ini settings for system parameters"); var config = new IniParserConfiguration {AllowDuplicateKeys = true, AllowDuplicateSections = true}; config.CommentRegex = new Regex(@"^(#|;)(.*)"); var oblivionPath = (RelativePath) "Oblivion.ini"; foreach (var file in _configuration.Install.Combine("profiles").EnumerateFiles() .Where(f => ((string) f.FileName).EndsWith("refs.ini") || f.FileName == oblivionPath)) try { var parser = new FileIniDataParser(new IniDataParser(config)); var data = parser.ReadFile(file.ToString()); var modified = false; if (data.Sections["Display"] != null) if (data.Sections["Display"]["iSize W"] != null && data.Sections["Display"]["iSize H"] != null) { data.Sections["Display"]["iSize W"] = _configuration.SystemParameters.ScreenWidth.ToString(CultureInfo.CurrentCulture); data.Sections["Display"]["iSize H"] = _configuration.SystemParameters.ScreenHeight.ToString(CultureInfo.CurrentCulture); modified = true; } if (data.Sections["MEMORY"] != null) if (data.Sections["MEMORY"]["VideoMemorySizeMb"] != null) { data.Sections["MEMORY"]["VideoMemorySizeMb"] = _configuration.SystemParameters.EnbLEVRAMSize.ToString(CultureInfo.CurrentCulture); modified = true; } if (!modified) continue; parser.WriteFile(file.ToString(), data); _logger.LogTrace("Remapped screen size in {file}", file); } catch (Exception ex) { _logger.LogCritical(ex, "Skipping screen size remap for {file} due to parse error.", file); } var tweaksPath = (RelativePath) "SSEDisplayTweaks.ini"; foreach (var file in _configuration.Install.EnumerateFiles() .Where(f => f.FileName == tweaksPath)) try { var parser = new FileIniDataParser(new IniDataParser(config)); var data = parser.ReadFile(file.ToString()); var modified = false; if (data.Sections["Render"] != null) if (data.Sections["Render"]["Resolution"] != null) { data.Sections["Render"]["Resolution"] = $"{_configuration.SystemParameters.ScreenWidth.ToString(CultureInfo.CurrentCulture)}x{_configuration.SystemParameters.ScreenHeight.ToString(CultureInfo.CurrentCulture)}"; modified = true; } if (modified) parser.WriteFile(file.ToString(), data); } catch (Exception ex) { _logger.LogCritical(ex, "Skipping screen size remap for {file} due to parse error.", file); } // The Witcher 3 if (_configuration.Game == Game.Witcher3) { var name = (RelativePath)"user.settings"; foreach (var file in _configuration.Install.Combine("profiles").EnumerateFiles() .Where(f => f.FileName == name)) { try { var parser = new FileIniDataParser(new IniDataParser(config)); var data = parser.ReadFile(file.ToString()); data["Viewport"]["Resolution"] = $"{_configuration.SystemParameters!.ScreenWidth}x{_configuration.SystemParameters!.ScreenHeight}"; parser.WriteFile(file.ToString(), data); } catch (Exception ex) { _logger.LogInformation(ex, "While remapping user.settings"); } } } } private async Task WriteRemappedFile(RemappedInlineFile directive) { var data = Encoding.UTF8.GetString(await LoadBytesFromPath(directive.SourceDataID)); var gameFolder = _configuration.GameFolder.ToString(); data = data.Replace(Consts.GAME_PATH_MAGIC_BACK, gameFolder); data = data.Replace(Consts.GAME_PATH_MAGIC_DOUBLE_BACK, gameFolder.Replace("\\", "\\\\")); data = data.Replace(Consts.GAME_PATH_MAGIC_FORWARD, gameFolder.Replace("\\", "/")); data = data.Replace(Consts.MO2_PATH_MAGIC_BACK, _configuration.Install.ToString()); data = data.Replace(Consts.MO2_PATH_MAGIC_DOUBLE_BACK, _configuration.Install.ToString().Replace("\\", "\\\\")); data = data.Replace(Consts.MO2_PATH_MAGIC_FORWARD, _configuration.Install.ToString().Replace("\\", "/")); data = data.Replace(Consts.DOWNLOAD_PATH_MAGIC_BACK, _configuration.Downloads.ToString()); data = data.Replace(Consts.DOWNLOAD_PATH_MAGIC_DOUBLE_BACK, _configuration.Downloads.ToString().Replace("\\", "\\\\")); data = data.Replace(Consts.DOWNLOAD_PATH_MAGIC_FORWARD, _configuration.Downloads.ToString().Replace("\\", "/")); await _configuration.Install.Combine(directive.To).WriteAllTextAsync(data); } public async Task GenerateZEditMerges(CancellationToken token) { await _configuration.ModList .Directives .OfType() .PDoAll(async m => { _logger.LogInformation("Generating zEdit merge: {to}", m.To); var srcData = (await m.Sources.SelectAsync(async s => await _configuration.Install.Combine(s.RelativePath).ReadAllBytesAsync(token)) .ToReadOnlyCollection()) .ConcatArrays(); var patchData = await LoadBytesFromPath(m.PatchID); await using var fs = _configuration.Install.Combine(m.To) .Open(FileMode.Create, FileAccess.Write, FileShare.None); await BinaryPatching.ApplyPatch(new MemoryStream(srcData), new MemoryStream(patchData), fs); }); } public static async Task Load(DTOSerializer dtos, DownloadDispatcher dispatcher, ModlistMetadata metadata, CancellationToken token) { var archive = new Archive { State = dispatcher.Parse(new Uri(metadata.Links.Download))!, Size = metadata.DownloadMetadata!.Size, Hash = metadata.DownloadMetadata.Hash }; var stream = await dispatcher.ChunkedSeekableStream(archive, token); await using var reader = new ZipReader(stream); var entry = (await reader.GetFiles()).First(e => e.FileName == "modlist"); var ms = new MemoryStream(); await reader.Extract(entry, ms, token); ms.Position = 0; return JsonSerializer.Deserialize(ms, dtos.Options)!; } }