using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; using Wabbajack.Common; using Wabbajack.Common.Serialization.Json; using Wabbajack.ImageHashing; namespace Wabbajack.VirtualFileSystem { /// /// Response from the Build server for a indexed file /// [JsonName("IndexedVirtualFile")] public class IndexedVirtualFile { public IPath Name { get; set; } public Hash Hash { get; set; } public ImageState ImageState { get; set; } public long Size { get; set; } public List Children { get; set; } = new(); private void Write(BinaryWriter bw) { bw.Write(Name.ToString()); bw.Write((ulong)Hash); if (ImageState == null) bw.Write(false); else { bw.Write(true); ImageState.Write(bw); } bw.Write(Size); bw.Write(Children.Count); foreach (var file in Children) file.Write(bw); } public void Write(Stream s) { using var cs = new GZipStream(s, CompressionLevel.Optimal , true); using var bw = new BinaryWriter(cs, Encoding.UTF8, true); Write(bw); } private static IndexedVirtualFile Read(BinaryReader br) { var ivf = new IndexedVirtualFile { Name = (RelativePath)br.ReadString(), Hash = Hash.FromULong(br.ReadUInt64()), }; if (br.ReadBoolean()) ivf.ImageState = ImageState.Read(br); ivf.Size = br.ReadInt64(); var lst = new List(); ivf.Children = lst; var count = br.ReadInt32(); for (int x = 0; x < count; x++) { lst.Add(Read(br)); } return ivf; } public static IndexedVirtualFile Read(Stream s) { using var cs = new GZipStream(s, CompressionMode.Decompress, true); using var br = new BinaryReader(cs); return Read(br); } } }