using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Wabbajack.Common;
using Wabbajack.Common.Serialization.Json;
using Wabbajack.ImageHashing;
namespace Wabbajack.VirtualFileSystem
{
///
/// Response from the Build server for a indexed file
///
[JsonName("IndexedVirtualFile")]
public class IndexedVirtualFile
{
public IPath Name { get; set; }
public Hash Hash { get; set; }
public ImageState ImageState { get; set; }
public long Size { get; set; }
public List Children { get; set; } = new();
private void Write(BinaryWriter bw)
{
bw.Write(Name.ToString());
bw.Write((ulong)Hash);
if (ImageState == null)
bw.Write(false);
else
{
bw.Write(true);
ImageState.Write(bw);
}
bw.Write(Size);
bw.Write(Children.Count);
foreach (var file in Children)
file.Write(bw);
}
public void Write(Stream s)
{
using var cs = new GZipStream(s, CompressionLevel.Optimal , true);
using var bw = new BinaryWriter(cs, Encoding.UTF8, true);
Write(bw);
}
private static IndexedVirtualFile Read(BinaryReader br)
{
var ivf = new IndexedVirtualFile
{
Name = (RelativePath)br.ReadString(),
Hash = Hash.FromULong(br.ReadUInt64()),
};
if (br.ReadBoolean())
ivf.ImageState = ImageState.Read(br);
ivf.Size = br.ReadInt64();
var lst = new List();
ivf.Children = lst;
var count = br.ReadInt32();
for (int x = 0; x < count; x++)
{
lst.Add(Read(br));
}
return ivf;
}
public static IndexedVirtualFile Read(Stream s)
{
using var cs = new GZipStream(s, CompressionMode.Decompress, true);
using var br = new BinaryReader(cs);
return Read(br);
}
}
}