using System; using System.Diagnostics.Eventing.Reader; using System.Linq; using System.Reactive.Disposables; using System.Reactive.Linq; using System.Threading.Tasks; using System.Windows.Controls; using ReactiveUI; using System.Windows; using System.Windows.Forms; using DynamicData; using Microsoft.WindowsAPICodePack.Dialogs; using Wabbajack.Common; using Wabbajack.Paths; using Wabbajack.Paths.IO; using Wabbajack.ViewModels.Controls; using ReactiveMarbles.ObservableEvents; using System.Reactive; namespace Wabbajack { /// /// Interaction logic for CreateModList.xaml /// public partial class CreateModListView : ReactiveUserControl { public CreateModListView() { InitializeComponent(); this.WhenActivated(dispose => { this.WhenAny(x => x.ViewModel.CreatedModlists) .BindToStrict(this, x => x.CreatedModListsControl.ItemsSource) .DisposeWith(dispose); CompileNewModListBorder .Events().MouseDown .Select(args => Unit.Default) .InvokeCommand(this, x => x.ViewModel.CompileModListCommand) .DisposeWith(dispose); }); } } }