using System; using System.IO; using System.Threading; namespace Wabbajack.Paths.IO; public class TemporaryFileManager : IDisposable { private readonly AbsolutePath _basePath; private readonly bool _deleteOnDispose; public TemporaryFileManager() : this(KnownFolders.EntryPoint.Combine("temp")) { } public TemporaryFileManager(AbsolutePath basePath, bool deleteOnDispose = true) { _deleteOnDispose = deleteOnDispose; _basePath = basePath; _basePath.CreateDirectory(); } public void Dispose() { if (!_deleteOnDispose) return; for (var retries = 0; retries < 10; retries++) try { if (!_basePath.DirectoryExists()) return; _basePath.DeleteDirectory(); return; } catch (IOException ex) { Thread.Sleep(1000); } } public TemporaryPath CreateFile(Extension? ext = default, bool deleteOnDispose = true) { var path = _basePath.Combine(Guid.NewGuid().ToString()); if (path.Extension != default) path = path.WithExtension(ext); return new TemporaryPath(path); } public TemporaryPath CreateFolder() { var path = _basePath.Combine(Guid.NewGuid().ToString()); path.CreateDirectory(); return new TemporaryPath(path); } }