using System; using System.Collections.Generic; using System.ComponentModel; using System.Threading.Tasks; using System.Windows; using MahApps.Metro.Controls; using Newtonsoft.Json; using Wabbajack.Common; using Wabbajack.Common.StoreHandlers; using Wabbajack.Lib; using Wabbajack.Lib.LibCefHelpers; using Wabbajack.Util; using Application = System.Windows.Application; using Utils = Wabbajack.Common.Utils; namespace Wabbajack { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : MetroWindow { private MainWindowVM _mwvm; private MainSettings _settings; public MainWindow() { try { // Wire any unhandled crashing exceptions to log before exiting AppDomain.CurrentDomain.UnhandledException += (sender, e) => { // Don't do any special logging side effects Utils.LogStraightToFile("Error."); Utils.LogStraightToFile(((Exception)e.ExceptionObject).ToString()); Environment.Exit(-1); }; Utils.Log($"Wabbajack Build - {ThisAssembly.Git.Sha}"); Utils.Log($"Running in {AbsolutePath.EntryPoint}"); var p = SystemParametersConstructor.Create(); Utils.Log($"Detected Windows Version: {p.WindowsVersion}"); if (!(p.WindowsVersion > Consts.MaximumUnsupportedWindowsVersion)) Utils.Log( $"You are not running a recent version of Windows ({p.WindowsVersion}), Wabbajack is only supported on Windows versions greater than {Consts.MaximumUnsupportedWindowsVersion}."); Utils.Log( $"System settings - ({p.SystemMemorySize.ToFileSizeString()} RAM) ({p.SystemPageSize.ToFileSizeString()} Page), Display: {p.ScreenWidth} x {p.ScreenHeight} ({p.VideoMemorySize.ToFileSizeString()} VRAM - VideoMemorySizeMb={p.EnbLEVRAMSize})"); if (p.SystemPageSize == 0) Utils.Log("Pagefile is disabled! Consider increasing to 20000MB. A disabled pagefile can cause crashes and poor in-game performance."); else if (p.SystemPageSize < 2e+10) Utils.Log("Pagefile below recommended! Consider increasing to 20000MB. A suboptimal pagefile can cause crashes and poor in-game performance."); Warmup(); var _ = LauncherUpdater.Run(); var (settings, loadedSettings) = MainSettings.TryLoadTypicalSettings().AsTask().Result; // Load settings if (CLIArguments.NoSettings || !loadedSettings) { _settings = new MainSettings {Version = Consts.SettingsVersion}; RunWhenLoaded(DefaultSettings); } else { _settings = settings; RunWhenLoaded(LoadSettings); } // Set datacontext _mwvm = new MainWindowVM(this, _settings); DataContext = _mwvm; // Bring window to the front if it isn't already this.Initialized += (s, e) => { this.Activate(); this.Topmost = true; this.Focus(); }; this.ContentRendered += (s, e) => { this.Topmost = false; }; } catch (Exception ex) { Utils.LogStraightToFile("Error"); Utils.LogStraightToFile(ex.ToString()); Environment.Exit(-1); } } public void Init(MainWindowVM vm, MainSettings settings) { DataContext = vm; _mwvm = vm; _settings = settings; } /// /// Starts some background initialization tasks spinning so they're already prepped when actually needed /// private void Warmup() { TempFolder.Warmup(); // ToDo // Currently this is a blocking call. Perhaps upgrade to be run in a background task. // Would first need to ensure users of CEF properly await the background initialization before use Helpers.Init(); StoreHandler.Warmup(); Task.Run(AssociateListsWithWabbajack).FireAndForget(); } /// /// Run logic to associate wabbajack lists with this app in the background /// private void AssociateListsWithWabbajack() { var appPath = System.Reflection.Assembly.GetExecutingAssembly().Location; try { if (!ModListAssociationManager.IsAssociated() || ModListAssociationManager.NeedsUpdating(appPath)) { ModListAssociationManager.Associate(appPath); } } catch (Exception e) { Utils.Log($"ExtensionManager had an exception:\n{e}"); } } private void RunWhenLoaded(Action a) { if (IsLoaded) { a(); } else { this.Loaded += (sender, e) => { a(); }; } } private void LoadSettings() { Width = _settings.Width; Height = _settings.Height; Left = _settings.PosX; Top = _settings.PosY; } private void DefaultSettings() { Width = 1300; Height = 960; Left = 15; Top = 15; } private void Window_Closing(object sender, CancelEventArgs e) { _mwvm.ShutdownApplication().Wait(); } } }