using System; using System.Linq; using System.Reactive; using System.Reactive.Linq; using System.Threading.Tasks; using MessagePack; using MongoDB.Bson.Serialization.Attributes; using Newtonsoft.Json; using ReactiveUI; using Wabbajack.Common; using Wabbajack.Common.StatusFeed.Errors; using Wabbajack.Lib.CompilationSteps; using Wabbajack.Lib.NexusApi; using Wabbajack.Lib.Validation; using Game = Wabbajack.Common.Game; namespace Wabbajack.Lib.Downloaders { public class NexusDownloader : IDownloader, INeedsLogin { private bool _prepared; private AsyncLock _lock = new AsyncLock(); private UserStatus _status; private NexusApiClient _client; public IObservable IsLoggedIn => Utils.HaveEncryptedJsonObservable("nexusapikey"); public string SiteName => "Nexus Mods"; public IObservable MetaInfo => Observable.Return(""); public Uri SiteURL => new Uri("https://www.nexusmods.com"); public Uri IconUri => new Uri("https://www.nexusmods.com/favicon.ico"); public ReactiveCommand TriggerLogin { get; } public ReactiveCommand ClearLogin { get; } public NexusDownloader() { if (CLIArguments.ApiKey != null) { CLIArguments.ApiKey.ToEcryptedJson("nexusapikey"); } TriggerLogin = ReactiveCommand.CreateFromTask( execute: () => Utils.CatchAndLog(NexusApiClient.RequestAndCacheAPIKey), canExecute: IsLoggedIn.Select(b => !b).ObserveOnGuiThread()); ClearLogin = ReactiveCommand.Create( execute: () => Utils.CatchAndLog(() => Utils.DeleteEncryptedJson("nexusapikey")), canExecute: IsLoggedIn.ObserveOnGuiThread()); } public async Task GetDownloaderState(dynamic archiveINI, bool quickMode) { var general = archiveINI?.General; if (general.modID != null && general.fileID != null && general.gameName != null) { var game = GameRegistry.GetByFuzzyName((string)general.gameName).Game; if (quickMode) { return new State { Game = GameRegistry.GetByFuzzyName((string)general.gameName).Game, ModID = long.Parse(general.modID), FileID = long.Parse(general.fileID), }; } var client = await NexusApiClient.Get(); ModInfo info; try { info = await client.GetModInfo(game, long.Parse((string)general.modID)); } catch (Exception) { Utils.Error($"Error getting mod info for Nexus mod with {general.modID}"); throw; } return new State { Name = NexusApiUtils.FixupSummary(info.name), Author = NexusApiUtils.FixupSummary(info.author), Version = general.version ?? "0.0.0.0", ImageURL = info.picture_url, IsNSFW = info.contains_adult_content, Description = NexusApiUtils.FixupSummary(info.summary), Game = GameRegistry.GetByFuzzyName((string)general.gameName).Game, ModID = long.Parse(general.modID), FileID = long.Parse(general.fileID) }; } return null; } public async Task Prepare() { if (!_prepared) { using var _ = await _lock.Wait(); // Could have become prepared while we waited for the lock if (!_prepared) { _client = await NexusApiClient.Get(); _status = await _client.GetUserStatus(); if (!_client.IsAuthenticated) { Utils.ErrorThrow(new UnconvertedError( $"Authenticating for the Nexus failed. A nexus account is required to automatically download mods.")); return; } if (!await _client.IsPremium()) { var result = await Utils.Log(new YesNoIntervention( "Wabbajack can operate without a premium account, but downloads will be slower and the install process will require more user interactions (you will have to start each download by hand). Are you sure you wish to continue?", "Continue without Premium?")).Task; if (result == ConfirmationIntervention.Choice.Abort) { Utils.ErrorThrow(new UnconvertedError($"Aborting at the request of the user")); } } _prepared = true; } } } [BsonIgnoreExtraElements] [MessagePackObject] public class State : AbstractDownloadState, IMetaState { [IgnoreMember] public Uri URL => new Uri($"http://nexusmods.com/{Game.MetaData().NexusName}/mods/{ModID}"); [Key(0)] public string Name { get; set; } [Key(1)] public string Author { get; set; } [Key(2)] public string Version { get; set; } [Key(3)] public string ImageURL { get; set; } [Key(4)] public bool IsNSFW { get; set; } [Key(5)] public string Description { get; set; } [Key(6)] [JsonProperty("GameName")] [JsonConverter(typeof(Utils.GameConverter))] public Game Game { get; set; } [Key(7)] public long ModID { get; set; } [Key(8)] public long FileID { get; set; } public async Task LoadMetaData() { return true; } [IgnoreMember] public override object[] PrimaryKey { get => new object[]{Game, ModID, FileID};} public override bool IsWhitelisted(ServerWhitelist whitelist) { // Nexus files are always whitelisted return true; } public override async Task Download(Archive a, AbsolutePath destination) { string url; try { var client = await NexusApiClient.Get(); url = await client.GetNexusDownloadLink(this); } catch (Exception ex) { Utils.Log($"{a.Name} - Error getting Nexus download URL - {ex.Message}"); return false; } Utils.Log($"Downloading Nexus Archive - {a.Name} - {Game} - {ModID} - {FileID}"); return await new HTTPDownloader.State { Url = url }.Download(a, destination); } public override async Task Verify(Archive a) { try { var client = await NexusApiClient.Get(); var modFiles = await client.GetModFiles(Game, ModID); var found = modFiles.files .FirstOrDefault(file => file.file_id == FileID && file.category_name != null); return found != null; } catch (Exception ex) { Utils.Log($"{Name} - {Game} - {ModID} - {FileID} - Error getting Nexus download URL - {ex}"); return false; } } public override IDownloader GetDownloader() { return DownloadDispatcher.GetInstance(); } public override string GetManifestURL(Archive a) { return $"http://nexusmods.com/{Game.MetaData().NexusName}/mods/{ModID}"; } public override string[] GetMetaIni() { return new[] {"[General]", $"gameName={Game.MetaData().MO2ArchiveName}", $"modID={ModID}", $"fileID={FileID}"}; } } } }