using System; using System.IO; using Newtonsoft.Json; using Wabbajack.Common; namespace Wabbajack.Lib.CompilationSteps { public class IgnoreVortex : ACompilationStep { private readonly VortexCompiler _vortex; public IgnoreVortex(ACompiler compiler) : base(compiler) { _vortex = (VortexCompiler) compiler; } public override Directive Run(RawSourceFile source) { if (Path.GetDirectoryName(source.AbsolutePath) != _vortex.DownloadsFolder) return null; var result = source.EvolveTo(); result.Reason = "Ignored because it is a Vortex file"; return result; } public override IState GetState() { return new State(); } [JsonObject("IgnoreVortex")] public class State : IState { public ICompilationStep CreateStep(ACompiler compiler) { return new IgnoreVortex(compiler); } } } }