using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Wabbajack.Common; namespace Wabbajack.Lib { public class ConfirmUpdateOfExistingInstall : ConfirmationIntervention { public AbsolutePath OutputFolder { get; set; } public string ModListName { get; set; } = string.Empty; public override string ShortDescription { get; } = "Do you want to overwrite existing files?"; public override string ExtendedDescription { get => $@"There appears to be a modlist already installed in the output folder. If you continue with the install, Any files that exist in {OutputFolder} will be changed to match the files found in the {ModListName} modlist. This means that save games will be removed, custom settings will be reverted. Are you sure you wish to continue?"; } } }