using Microsoft.Extensions.Logging; namespace Wabbajack.Networking.Steam; public class DepotDownloader { private readonly ILogger _logger; private readonly Client _steamClient; public DepotDownloader(ILogger logger, Client client) { _logger = logger; _steamClient = client; } public async Task AccountHasAccess(uint depotId) { var packages = _steamClient.Licenses.Select(l => l.PackageID); var infos = await _steamClient.GetPackageInfos(packages); foreach (var info in infos.Where(i => i.Value != null)) { if (info.Value!.KeyValues["appids"].Children.Any(child => child.AsUnsignedInteger() == depotId)) return true; if (info.Value!.KeyValues["depotids"].Children.Any(child => child.AsUnsignedInteger() == depotId)) return true; } return false; } }