using System; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.IO.Compression; using System.Linq; using System.Net; using System.Runtime.CompilerServices; using System.Threading.Tasks; using Newtonsoft.Json; using Wabbajack.Launcher.Annotations; namespace Wabbajack.Launcher { public class MainWindowVM : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; private WebClient _client = new WebClient(); public Uri GITHUB_REPO = new Uri("https://api.github.com/repos/wabbajack-tools/wabbajack/releases"); [NotifyPropertyChangedInvocator] protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null) { PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); } private string _status = "Checking for Updates"; private Release _version; public string Status { set { _status = value; OnPropertyChanged("Status"); } get { return _status; } } public MainWindowVM() { Task.Run(CheckForUpdates); } private async Task CheckForUpdates() { _client.Headers.Add ("user-agent", "Wabbajack Launcher"); Status = "Selecting Release"; try { var releases = await GetReleases(); _version = releases.OrderByDescending(r => { if (r.Tag.Split(".").Length == 4 && Version.TryParse(r.Tag, out var v)) return v; return new Version(0, 0, 0, 0); }).FirstOrDefault(); } catch (Exception) { FinishAndExit(); } if (_version == null) FinishAndExit(); Status = "Looking for Updates"; var base_folder = Path.Combine(Directory.GetCurrentDirectory(), _version.Tag); if (File.Exists(Path.Combine(base_folder, "Wabbajack.exe"))) FinishAndExit(); var asset = _version.Assets.FirstOrDefault(a => a.Name == _version.Tag + ".zip"); if (asset == null) FinishAndExit(); var wc = new WebClient(); wc.DownloadProgressChanged += UpdateProgress; Status = $"Downloading {_version.Tag} ..."; var data = await wc.DownloadDataTaskAsync(asset.BrowserDownloadUrl); using (var zip = new ZipArchive(new MemoryStream(data), ZipArchiveMode.Read)) { foreach (var entry in zip.Entries) { Status = $"Extracting: {entry.Name}"; var outPath = Path.Combine(base_folder, entry.FullName); if (!Directory.Exists(Path.GetDirectoryName(outPath))) Directory.CreateDirectory(Path.GetDirectoryName(outPath)); if (entry.FullName.EndsWith("/") || entry.FullName.EndsWith("\\")) continue; await using var o = entry.Open(); await using var of = File.Create(outPath); await o.CopyToAsync(of); } } FinishAndExit(); } private void FinishAndExit() { Status = "Launching..."; var wjFolder = Directory.EnumerateDirectories(Directory.GetCurrentDirectory()) .OrderByDescending(v => Version.TryParse(Path.GetFileName(v), out var ver) ? ver : new Version(0, 0, 0, 0)) .FirstOrDefault(); var info = new ProcessStartInfo { FileName = Path.Combine(wjFolder, "Wabbajack.exe"), WorkingDirectory = wjFolder, }; Process.Start(info); Environment.Exit(0); } private void UpdateProgress(object sender, DownloadProgressChangedEventArgs e) { Status = $"Downloading {_version.Tag} ({e.ProgressPercentage}%)..."; } private async Task GetReleases() { Status = "Checking GitHub Repository"; var data = await _client.DownloadStringTaskAsync(GITHUB_REPO); Status = "Parsing Response"; return JsonConvert.DeserializeObject(data); } class Release { [JsonProperty("tag_name")] public string Tag { get; set; } [JsonProperty("assets")] public Asset[] Assets { get; set; } } class Asset { [JsonProperty("browser_download_url")] public Uri BrowserDownloadUrl { get; set; } [JsonProperty("name")] public string Name { get; set; } } } }