using Alphaleonis.Win32.Filesystem; using Newtonsoft.Json; namespace Wabbajack.Lib.CompilationSteps { public class IncludeDummyESPs : ACompilationStep { public IncludeDummyESPs(ACompiler compiler) : base(compiler) { } public override Directive Run(RawSourceFile source) { if (Path.GetExtension(source.AbsolutePath) != ".esp" && Path.GetExtension(source.AbsolutePath) != ".esm") return null; var bsa = Path.Combine(Path.GetDirectoryName(source.AbsolutePath), Path.GetFileNameWithoutExtension(source.AbsolutePath) + ".bsa"); var bsaTextures = Path.Combine(Path.GetDirectoryName(source.AbsolutePath), Path.GetFileNameWithoutExtension(source.AbsolutePath) + " - Textures.bsa"); var espSize = new FileInfo(source.AbsolutePath).Length; if (espSize > 250 || !File.Exists(bsa) && !File.Exists(bsaTextures)) return null; var inline = source.EvolveTo(); inline.SourceDataID = _compiler.IncludeFile(File.ReadAllBytes(source.AbsolutePath)); return inline; } public override IState GetState() { return new State(); } [JsonObject("IncludeDummyESPs")] public class State : IState { public ICompilationStep CreateStep(ACompiler compiler) { return new IncludeDummyESPs(compiler); } } } }