using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using Wabbajack.Common.Serialization.Json; using File = Alphaleonis.Win32.Filesystem.File; namespace Wabbajack.Common { public static partial class Utils { public static List Converters = new List { new HashJsonConverter(), new RelativePathConverter(), new AbolutePathConverter(), new HashRelativePathConverter(), new FullPathConverter(), new GameConverter(), new PercentConverter(), }; public static JsonSerializerSettings JsonSettings => new JsonSerializerSettings { TypeNameHandling = TypeNameHandling.Objects, SerializationBinder = new JsonNameSerializationBinder(), Converters = Converters}; public static JsonSerializerSettings GenericJsonSettings => new JsonSerializerSettings { }; public static void ToJson(this T obj, string filename) { if (File.Exists(filename)) File.Delete(filename); File.WriteAllText(filename, JsonConvert.SerializeObject(obj, Formatting.Indented, JsonSettings)); } public static void ToJson(this T obj, Stream stream) { using var tw = new StreamWriter(stream, Encoding.UTF8, leaveOpen: true); using var writer = new JsonTextWriter(tw); var ser = JsonSerializer.Create(JsonSettings); ser.Serialize(writer, obj); } public static void ToJson(this T obj, AbsolutePath path) { using var fs = path.Create(); obj.ToJson(fs); } public static string ToJson(this T obj) { return JsonConvert.SerializeObject(obj, JsonSettings); } public static T FromJson(this AbsolutePath filename) { return JsonConvert.DeserializeObject(filename.ReadAllText(), JsonSettings)!; } public static T FromJsonString(this string data) { return JsonConvert.DeserializeObject(data, JsonSettings)!; } public static T FromJson(this Stream stream, bool genericReader = false) { using var tr = new StreamReader(stream, Encoding.UTF8, leaveOpen: true); using var reader = new JsonTextReader(tr); var ser = JsonSerializer.Create(genericReader ? GenericJsonSettings : JsonSettings); var result = ser.Deserialize(reader); if (result == null) throw new JsonException("Type deserialized into null"); return result; } private class HashJsonConverter : JsonConverter { public override void WriteJson(JsonWriter writer, Hash value, JsonSerializer serializer) { writer.WriteValue(value.ToBase64()); } public override Hash ReadJson(JsonReader reader, Type objectType, Hash existingValue, bool hasExistingValue, JsonSerializer serializer) { return Hash.FromBase64((string)reader.Value!); } } private class RelativePathConverter : JsonConverter { public override void WriteJson(JsonWriter writer, RelativePath value, JsonSerializer serializer) { writer.WriteValue((string)value); } public override RelativePath ReadJson(JsonReader reader, Type objectType, RelativePath existingValue, bool hasExistingValue, JsonSerializer serializer) { return (RelativePath)(string)reader.Value!; } } private class AbolutePathConverter : JsonConverter { public override void WriteJson(JsonWriter writer, AbsolutePath value, JsonSerializer serializer) { writer.WriteValue((string)value); } public override AbsolutePath ReadJson(JsonReader reader, Type objectType, AbsolutePath existingValue, bool hasExistingValue, JsonSerializer serializer) { return (AbsolutePath)(string)reader.Value!; } } private class PercentConverter : JsonConverter { public override Percent ReadJson(JsonReader reader, Type objectType, Percent existingValue, bool hasExistingValue, JsonSerializer serializer) { double d = (double)reader.Value!; return Percent.FactoryPutInRange(d); } public override void WriteJson(JsonWriter writer, Percent value, JsonSerializer serializer) { writer.WriteValue(value.Value); } } private class HashRelativePathConverter : JsonConverter { public override void WriteJson(JsonWriter writer, HashRelativePath value, JsonSerializer serializer) { writer.WriteStartArray(); writer.WriteValue(value.BaseHash.ToBase64()); foreach (var itm in value.Paths) writer.WriteValue((string)itm); writer.WriteEndArray(); } public override HashRelativePath ReadJson(JsonReader reader, Type objectType, HashRelativePath existingValue, bool hasExistingValue, JsonSerializer serializer) { if (reader.TokenType != JsonToken.StartArray) throw new JsonException("Invalid JSON state while reading Hash Relative Path"); reader.Read(); var hash = Hash.FromBase64((string)reader.Value!); var paths = new List(); reader.Read(); while (reader.TokenType != JsonToken.EndArray) { paths.Add((RelativePath)(string)reader.Value!); reader.Read(); } return new HashRelativePath(hash, paths.ToArray()); } } private class FullPathConverter : JsonConverter { public override void WriteJson(JsonWriter writer, FullPath value, JsonSerializer serializer) { writer.WriteStartArray(); writer.WriteValue((string)value.Base); foreach (var itm in value.Paths) writer.WriteValue((string)itm); writer.WriteEndArray(); } public override FullPath ReadJson(JsonReader reader, Type objectType, FullPath existingValue, bool hasExistingValue, JsonSerializer serializer) { if (reader.TokenType != JsonToken.StartArray) throw new JsonException("Invalid JSON state while reading Hash Relative Path"); reader.Read(); var abs = (AbsolutePath)(string)reader.Value!; var paths = new List(); reader.Read(); while (reader.TokenType != JsonToken.EndArray) { paths.Add((RelativePath)(string)reader.Value!); reader.Read(); } return new FullPath(abs, paths.ToArray()); } } public class GameConverter : JsonConverter { public override void WriteJson(JsonWriter writer, Game value, JsonSerializer serializer) { writer.WriteValue(Enum.GetName(typeof(Game), value)); } public override Game ReadJson(JsonReader reader, Type objectType, Game existingValue, bool hasExistingValue, JsonSerializer serializer) { // Backwards compatibility support var str = reader.Value?.ToString(); if (string.IsNullOrWhiteSpace(str)) return default; if (int.TryParse(str, out var i)) { return (Game)i; } if (!GameRegistry.TryGetByFuzzyName(str, out var game)) { throw new ArgumentException($"Could not convert {str} to a Game type."); } return game.Game; } } public class JsonNameSerializationBinder : DefaultSerializationBinder { private static Dictionary _nameToType = new Dictionary(); private static Dictionary _typeToName = new Dictionary(); private static bool _inited = false; public JsonNameSerializationBinder() { if (_inited) return; var customDisplayNameTypes = AppDomain.CurrentDomain .GetAssemblies() .Where(a => a.FullName != null && !a.FullName.StartsWith("System") && !a.FullName.StartsWith("Microsoft")) .SelectMany(a => { try { return a.GetTypes(); } catch (ReflectionTypeLoadException) { return new Type[0]; } }) //concat with references if desired .Where(x => x .GetCustomAttributes(false) .Any(y => y is JsonNameAttribute)); _nameToType = customDisplayNameTypes.ToDictionary( t => t.GetCustomAttributes(false).OfType().First().Name, t => t); _typeToName = _nameToType.ToDictionary( t => t.Value, t => t.Key); _inited = true; } public override Type BindToType(string? assemblyName, string typeName) { if (typeName.EndsWith("[]")) { var result = BindToType(assemblyName, typeName.Substring(0, typeName.Length - 2)); return result.MakeArrayType(); } if (_nameToType.ContainsKey(typeName)) return _nameToType[typeName]; var val = Type.GetType(typeName); if (val != null) return val; return base.BindToType(assemblyName, typeName); } public override void BindToName(Type serializedType, out string? assemblyName, out string? typeName) { if (serializedType.FullName?.StartsWith("System.") ?? false) { base.BindToName(serializedType, out assemblyName, out typeName); return; } if (!_typeToName.ContainsKey(serializedType)) { throw new InvalidDataException($"No Binding name for {serializedType}"); } var name = _typeToName[serializedType]; assemblyName = null; typeName = name; } } } }