using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Reactive; using System.Reactive.Disposables; using System.Reactive.Linq; using System.Text; using System.Threading.Tasks; using DynamicData; using DynamicData.Binding; using ReactiveUI; using Wabbajack.Lib; using Wabbajack.Lib.ModListRegistry; namespace Wabbajack { public class ModListGalleryVM : BackNavigatingVM { public MainWindowVM MWVM { get; } public ObservableCollectionExtended ModLists { get; } = new ObservableCollectionExtended(); public IReactiveCommand RefreshCommand { get; } private int missingHashFallbackCounter; public ModListGalleryVM(MainWindowVM mainWindowVM) : base(mainWindowVM) { MWVM = mainWindowVM; RefreshCommand = ReactiveCommand.Create(() => { }); RefreshCommand.StartingExecution() .StartWith(Unit.Default) .ObserveOn(RxApp.TaskpoolScheduler) .SelectTask(async _ => { return (await ModlistMetadata.LoadFromGithub()) .AsObservableChangeSet(x => x.DownloadMetadata?.Hash ?? $"Fallback{missingHashFallbackCounter++}"); }) .Switch() .ObserveOnGuiThread() .Transform(m => new ModListMetadataVM(this, m)) .Bind(ModLists) .Subscribe() .DisposeWith(CompositeDisposable); } } }