using System; using System.Collections.Generic; using System.Text.Json.Serialization; using Wabbajack.DTOs.JsonConverters; namespace Wabbajack.DTOs { [JsonName("ModListMetadata, Wabbajack.Lib")] [JsonAlias("ModListMetadata")] public class ModlistMetadata { [JsonPropertyName("title")] public string Title { get; set; } = string.Empty; [JsonPropertyName("description")] public string Description { get; set; } = string.Empty; [JsonPropertyName("author")] public string Author { get; set; } = string.Empty; [JsonPropertyName("maintainers")] public string[] Maintainers { get; set; } = Array.Empty(); [JsonPropertyName("game")] public Game Game { get; set; } [JsonPropertyName("official")] public bool Official { get; set; } [JsonPropertyName("tags")] public List tags { get; set; } = new(); [JsonPropertyName("nsfw")] public bool NSFW { get; set; } [JsonPropertyName("utility_list")] public bool UtilityList { get; set; } [JsonPropertyName("image_contains_title")] public bool ImageContainsTitle { get; set; } [JsonPropertyName("force_down")] public bool ForceDown { get; set; } [JsonPropertyName("links")] public LinksObject Links { get; set; } = new(); [JsonPropertyName("download_metadata")] public DownloadMetadata? DownloadMetadata { get; set; } [JsonPropertyName("version")] public Version? Version { get; set; } [JsonIgnore] public ModListSummary ValidationSummary { get; set; } = new(); } }