using System; using System.Windows; using Wabbajack.Common; using Wabbajack.Lib.Updater; namespace Wabbajack { /// /// Interaction logic for App.xaml /// public partial class App : Application { public App() { /* Utils.Log($"Wabbajack Build - {ThisAssembly.Git.Sha}"); SetupHandlers(); var args = Environment.GetCommandLineArgs(); if (args.Length > 1) { Utils.SetLoggerFn(f => { }); WorkQueue.Init((a, b, c) => { }, (a, b) => { }); var updater = new CheckForUpdates(args[1]); if (updater.FindOutdatedMods()) { Environment.Exit(0); } Environment.Exit(1); }*/ } private void SetupHandlers() { AppDomain.CurrentDomain.UnhandledException += AppHandler; } private void AppHandler(object sender, UnhandledExceptionEventArgs e) { Utils.Log("Uncaught error:"); Utils.Log(((Exception)e.ExceptionObject).ExceptionToString()); } } }